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played on Servers: 5
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[!!!]Hirntot, 8 Map
Wolf Enstein - 16 days 13 hours 57 minutes agoYou'll enjoy it, Kate, it really improves the Warbell gameplay.
macbeth - 17 days 2 hours 49 minutes agothanks i got is from the splatter post :d
Wolf Enstein - 17 days 13 hours 53 minutes agoHere it is, Kate: https://wolffiles.de/index.php?filebase&fid=5153
macbeth - 17 days 20 hours 52 minutes ago@ wolfie , i can’t find the script :(
Wolf Enstein - 22 days 13 hours 31 minutes agoThanks for the link, Meister G. :) .
Recent forum posts Recent forum activity
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Wolf Enstein 17 days 13 hours 47 minutes ago
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Wolf Enstein 23 days 13 hours 52 minutes ago
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Written by Splatterladder-Forum, May 27 2006 at 16:51

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Version 1.250 of the PB Client for ET has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release.

05/26/2006 19:00:46 - "Hendrik Thole"
Note #2: We just put out another client update. Please update your PB and check if you still get this lag on updated servers.

Quelle: Wolfenstein Files / Even Balance
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Written by Splatterladder-Forum, May 24 2006 at 01:11

To gain some more clarity in the forum we created a new section. In the RtCW/ET - Servers section you can discuss about other RtCW/ET-Server or promote your own server and finally get some feedback. All topics from others sections according the new category were moved to this section. So nothing is missing nor has been deleted! As usual server-configs and workarounds for server-hardware problems etc. can be discussed in the already existing RtCW/ET - Serveradmin-Lounge (sub-section), quasi from admin to admin.

Greets, your SL-Team!
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Written by Splatterladder-Forum, May 24 2006 at 00:43

We have again fine-tuned the serverlist and optimized the popularity regarding the bots.
Until now the SL acted as following: Used bots were recognized correctly and it turned off the session-rating accordingly as long as they stayed on the server. But these servers raised in the serverlist to the treasured upper places because of their 24 hour load in disadvantage to those servers, who achieved the upper positions due to 'real' players having played on them and from their own effort. That was quite long a thorn in our side so the SL will ignore bots completely in the future. That means there can be as many bots as possible activated never changing the server-ranking. Only 'real' players will incorporate with the popularity as already used with servers having no bots. And these one only will influence the server-ranking and let them raise or fall. Please notice that the new popularity will catch up correctly in the next seven days because it is based on the last seven days. So a deactivating of bot-only server, which would spin around the serverlist (faked push-up), will not be necessary.

In the serverlist you will see according to the red colored number with white brackets the current bots, for example: 41 / 60+4 (20)
[41 used slots / max. 60 public slots / 4 private slots / (20) current running bots

Greetz, your SL-Team!
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Written by Splatterladder-Forum, May 16 2006 at 13:32

The SL has received a bugfix. The corresponding bug caused some login-attemps on the et-part of the sl not to work ("remote_auth_failed"). This should be fixed by now.
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Written by Splatterladder-Forum, May 12 2006 at 12:32

From now on we have implemented two new features. A Teamspeak-Viewer and an eventbox.

The Teamspeak-Viewer is freely customizable which means you can configure* your favorite Teamspeak-Server on the startside. You are also able to configure your access-data to join each channel of the server directly. Empty channels may be faded in or out to your needs, also the whole Teamspeak-Viewer could be shown or not.

The eventbox informs you quickly about dates of all kind. They may be also freely configured*. Fields of interests at the moment are ETTV-Broadcastings, the upcoming Soccer World Cup and community-events which can be filtered to your wishes. If you move your mouse-cursor over the termins, a small window is shown with the shorten form of the termin. Klicking on it you will receive detailed information gained from the forum. The days shown in advance and the number of termins may be freely configured. Turning the eventbox generally on and off is also possible.

If you have any ideas or suggestions for the new features or even recovered an error or bug we would appreciate your feedback.

Have a nice frag-day, your sl.-Team!

*Both functions are available to registered and unregistered users. The freely configurable feature respectively the
personalizing of both features is subject to registerd users only. Unregistered users will see the public SL-TS-Server (only guest account) as well as an eventbox with all fields of interests enabled.
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Written by Splatterladder-Forum, May 10 2006 at 14:09

Clients running ET 2.60b which want to connect to ETpro-Server with ET 2.60b installed will be rejected. As a solution for the transition period until ETpro is compatible, the gameservers should be patched to version 2.60b. Players with an unpatched ET (ET v2.60) should only connect to server which seem to be confident to them. The ones who have not back-uped their executables can download them from here to avoid a re-installation.

-[Download ET 2.60 Binaries (Windows) ]-

Quote reyalp:
''FWIW, servers should be able to update and work with the latest etpro (I only tested it very briefly, so there may be something I missed). If clients update, they will be kicked by etpro for integrity, regardless of which server version they connect to.
Updating servers is probably a good idea, since the directory traversal thing can have quite nasty consequences. The remapshader thing requires malicious serveradmins, which are a problem even without that exploit.
If you are using ETTV as your server executable, you may want to turn off sv_allowdownload. The patch readme suggests you can use www redirects with this off, but I'm pretty sure it disables both.''

source: Banimod forums

news-source: wolfmap

Important addition: Our sl.-database has been adjusted to the new 'circumstances'. In the gobal and private serverlist the patched servers will be marked with an icon IPB Bild. This icon is only temporary until there are no more incompabilities to mods, clients, server etc. Your sl.-Team!
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Written by Splatterladder-Forum, May 08 2006 at 22:30

id released a patch for the latest buffer overflow exploit for the Q3A engine. You can download it here:
If you run a server with any older version, please upgrade or consider turning off autodownload ( set sv_allowDownload to 0 ). Wolfenstein: Enemy Territory servers http/ftp download feature is not affected by CVE-2006-2082. If you don't wish to upgrade, you can decide to only enable http/ftp downloads and disable legacy downloads in that particular case.
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Written by Splatterladder-Forum, May 06 2006 at 13:48

Players of Enemy Territory, Return to Castle Wolfenstein and Quake III Arena should be careful in future when connecting to an unknown server. There is a buffer overlow exploit around for the mentioned games with Quake 3 Engine, which plants code on the client and executes it. Therefore it will suffice to send a prepared RemapShader-order to the client.

The linux and also the windows-versions are affected, but the exploit works with linux-versions only at the moment. It opens on TCP-port 27670 a through network reachable shell. The error was found in versions of Enemy Territory 2.60, Return to Castle Wolfenstein 1.41 and Quake III Arena 1.32b. Other versions are potentially also affected. Up to now there is no patch closing this security hole.

Source: http://www.heise.de/newsticker/meldung/72780
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Written by Splatterladder-Forum, Mar 29 2006 at 15:16

Since last night some surely have noticed there are terrible problems at some servers on the internet (in germany). Also the second Sl.Server is affected by it. Our Hoster have hardware problems and we got a message only this morning.
However, the malfunction seems to be diagnosed finally and this is a good sign.
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Written by Splatterladder-Forum, Mar 22 2006 at 21:36

Surely you have already noticed the offline time of the sl.Forum. Due to hacker attacks on the sl.Forum within the last few days we were forced to update the forum software.

On the whole the new forum is going on so we are responsive again. In addition inform us about appearing bugs please. The old forum-skin isn't compatible, we will work on it in the near future there.

The sl.Team would like to thank the hackers which have granted us a lot of work and the update of the forum was already overdue too.

- Our forum is back with the newest version!
- we have many improvements in the forum software and Dutch and Spain as new forum languages!
- The forum-skin isn't completely adapted yet. We work on it.
- as at March 3rd before 8.00am. All users which have registered after that should register again (the data are lost in the wake of the hackers attack)
- Perhaps your default language setting are lost with the update too. Please simply select your language once more.
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Written by Splatterladder-Forum, Mar 15 2006 at 02:39

We need your opinion! We plans the SL in another languages to translating. Which other worldlanguages (!) are for you important? Dutch? Italian? Spanish?.... The languages with a most feedback will be integrated in our databank.

All interested users for translating these languages write a pm with your application to our Support Team.
The translating will over simple webinterface realized. Please use for new language suggestions our forum!hgfhfg

Thanks for your help! Your SL-Team!
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Written by Splatterladder-Forum, Mar 12 2006 at 04:23

Based on enormous server occupancy rate is the sl-site at the moment only constrained available! This problem is mirrored in large server scan intervalls, forged player rating and abnormal site invocations with the message "DB OPEN FAILED! TOO MANY CONNECTIONS!" We works on this problem and apologise for any inconvenience.

Your SL-Team!

Update: Problem is fixed
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Written by Splatterladder-Forum, Feb 14 2006 at 15:11

The-WildWest.com is setting up a WildWest mod cup. You can sign in here.

To take part you need the latest version of the WildWest mod for RtCW (1.6 beta). You can download it here (Windows installer).

Read more in the The-WildWest.com news section.
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Written by Splatterladder-Forum, Jan 31 2006 at 01:22

Mods / ETPub
Tjw has for ETPub-Fans once again a last version from 0.6er Series (0.6.4) released with small partly critical rated bugfixes.

This version including following fixes:

* kw: fixed a team command crash bug.
* tjw: use etmain uniform handling related to satchel/smoke/knife/binoc when g_coverts is 0.
* tjw: ATB warning message now uses correct color to describe the other team.
* forty: #430 - base race mineid and map mines fix.
* forty: FORUM - specs/team specs get xp for spot.
* forty: forty - #423 don't do this if the mine has been triggered.
* forty: fun_on_ice/jv-trainjump-v3 crash fix.

Download here: ETPub Final 0.6.4 (ZIP-Format)

Forum to this Subject: ETPub.org 0.6.4 Forum Thread
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Written by Splatterladder-Forum, Jan 30 2006 at 14:56

Mods / DukeMod
The first beta version of the Duke mod for Wolfenstein: Enemy Territory is out. Everyone who liked to play Duke Nukem 3D shouldn't miss it. Thanks to Way2Evil for making this great mod - and don't forget to code some babes!! user posted image

Way2Evil also provided a test server where you can check it out: type "/connect way2evil.info:27961" (w/o the quotes) into the ET-console to connect. The required download size is about 40MB, but fast http-download is enabled. As an alternative you can also download the files directly from the official page.

For screenshots (and another possible download location) visit rtcwfiles.com.
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