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Medelwr - 11 hours 31 minutes agoAhh right. Thought Spooks was taking a break due to work commitments?
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Written by Wolffiles, Nov 07 2013 at 08:29


Quote Sol: Hello, I already made couple of things but there is still much to do but like I said it will be a beta for the actual servers.
*This beta won't ban anyone at this moment, I need to gather more information about clients and their compatibility so don't expect anything at this moment.*

Beta files and more on... TrackBase/Thread


Source: wolfstein4ever

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Written by Wolffiles, Oct 31 2013 at 17:48



As many of us in the Wolfenstein Enemy Territory Community are already aware, Patriot, from Clan Qubenet, came up with the excellent idea of a Multi-Clan server where all Clan players, (and new players too, of course), could meet up and frag when their own servers were quiet. The good news is that Patriot has not been idle, far from it. The new Wolf-ET4ALL server is under construction and will be ready soon.

The new Wolf-ET4ALL website is now online and we are all invited to sign up and participate in this excellent new project, which is simply to designed to help keep our beloved Wolf-ET alive and well. Your opinion matters, so join up now and air your views, you're more than welcome.

Visit the new Wolf-ET4ALL website HERE



» read more on Wolffiles
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Written by Wolffiles, Oct 30 2013 at 06:35




  • Crash log file is written again on *nix systems
  • Added MorphOS support


  • Fixed cl_languagedebug cvar
  • Added the option to disable lean on activate button press
  • Fixed "bind " message for unbound keys
  • Fixed Motion JPG avi contains no video
  • Fixed *nix Desktop icon
  • Added background ET:L logo
  • Added linux desktop and mime type files to proper location



  • Added fixed physics feature
  • Tricheckbox slighlty improved
  • Added the KA-BAR weapon for allies
  • Removed obsolete 'lieutenant’ references - changed cvar g_LTChargeTime to g_fieldopsChargeTime
  • Added shadows to the spawn wait text for similarity on texts
  • Added help messages for empty server list to server browser
  • Added servers filtered counter to server browser
  • Fixed WP_MEDKIT animation
  • Added the Browning MG weapon for allied soldiers
  • Added follow text uses icons for class and rank
  • Added crosshair shows class and rank icons instead of text
  • Fixed axis no longer use allies rank symbols
  • Added borders to construction/dynamite bar to be more informative
  • Added spectators view teamflags
  • Beautified several center prints & other game cosmetic
  • Fixed maxlives not displayed in scoreboard
  • Added cg_weapaltReloads cvar - alternative fire reload
    ... and again more clean up and optimizations in engine and mod.


Download for Windows here

Download for Linux here


Source : etlegacy.com | Mateos via Shoutbox

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Written by Wolffiles, Oct 22 2013 at 22:20


Do you have nerves of steel?
Do you like to dress up?
Do you hate people in costumes?

Then thursday 31th of October Dark Alchemy #1 is the place to be.
We start the party at 20:00 CET.

We welcome you to come trick and treat at
Be there and be scary.

More info HERE.
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Written by RtCW4ever, Oct 08 2013 at 22:08


With the launch of the beta is Extraction supported of the ESL league and has its own section.
The beta was only recently moved  by the publisher Nexon to 15 October.

Mit dem Startschuss der Beta wird Extraction von der ESL-Liga ünterstützt und hat dort seine eigene Sektion.
Die Beta, wurde erst vor kurzem, vom Publisher Nexon auf den 15. Oktober verschoben.

ESL-Link: esl/extraction

» read more on RtCW4ever
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Written by Wolffiles, Oct 07 2013 at 14:00



Information (Oct 06 2013 12:25 PM)
Before you read below, we would like to inform you that there's been a 0.8.0 server patch created for 0.8.0 version.

Download ServerPatch

It fixes 1 defect that somehow slept into the release version, that is classes other than soldier could receive Improvised Demolition with the ammo pack.
All of you who downloaded 0.8.0 before this information are advised to use this patch or download the full package again - it has been fixed already.
We apologize for this small inconvenience.


Click HERE for the changelog


Download the mod here

Source: MyGamingTalk

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Written by RtCW4ever, Oct 06 2013 at 17:54


Nothing new in movie section since some time so anything new will be good.

Clip made by me, featuring B1gcHeese and his doc run and 5 man spree from sqZz. Clanbase ET 6on6 SummerCup L3 2013 Grand Final.
6star win with 5 seconds to the end on Adlernest on decider map.

Kurzes Clanbase L3 Grand Final ET-Movie, mit SiXStar Red und sticked. Gezeigt wird ein schöner Lauf mit Docs von B1gcHeese und sqZz, auf der Map Adlernest. SixStar hält mit 5 Sekunden Vorsprung diese spielentscheidende Map.

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Written by RtCW4ever, Oct 03 2013 at 18:34


Classic Wars Reunited: Panzer - Knife - Sniper. It's time to take your classic weapon, Soldiers!

Our supplies are low. We cannot equip you with Light Weapon. Ammo stocks are running out. All you can do is to take a knife, panzer or sniper rifle from the magazine and shoot your enemy.

We will play 9 maps - all of each with different weapon. This time it will all be shuffled so you never know what is given to your hands on the next map.

Let's meet at A2: on Sunday 6th October at 20:00 CEST!

More on: dark-alchemy.com

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Written by Wolffiles, Oct 03 2013 at 16:11




This is a small update for the latest version of RtCW Cooperative version 0.9.5.

# fixes some spectator issues

# fixes the bug where you couldn't drown or fall to your death

Just unzip and overwrite the existing files. Download HERE

More information about RtCW Cooperative Mod, HERE

» read more on Wolffiles
Written by Wolffiles, Oct 02 2013 at 13:14



New TeamMuppet Event!

Not long after the recovery from last event, TeamMuppet announces its upcoming event: An all out panzerwar boozenight!! 
Join us on this server and on our TS3 to have a wonderful and unforgettable Saturday night. It will be a blast!

No entrance fee and consumption mandatory!



Source: Team Muppet

» read more on Wolffiles
Written by RtCW4ever, Sep 29 2013 at 17:28


Happy 6th Birthday, Enemy Territory QUAKE Wars  - 28 September 2007, Enemy Territory: QUAKE Wars is released in Europe and Australia. (2 October 2007 released in the U.S.), bringing vehicles, deployables, and delicious Stroyent to the Enemy Territory universe.

» read more on RtCW4ever
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Written by RtCW4ever, Sep 21 2013 at 16:14


On 22 September 2013 we will have a Fun Fight between Dark Alchemy and Prime Squadron!

Do you want to see a great match between members of two communities? Want to look at the teamwork of the brave men and women? Curious about the winner? Comment the gameplay online with other viewers and join our ETTV server on Sunday 22 September 2013 at 21:00 CEST!

We're hoping for your presence! Keep your fingers crossed for the DA Team!

» read more on RtCW4ever
Written by RtCW4ever, Sep 19 2013 at 23:21


Hot on the heels of its PAX debut and following nearly a year of Closed Alpha testing, we’re excited to announce that Extraction (Dirty Bomb) will be entering Closed Beta in October. If you’re already part of the Founder’s Club, you won’t have to do anything to be part of the Closed Beta, and you’ll receive instant access before the rest of the world.

If the Founder’s Club wasn’t your thing, you can now apply to be part of this next phase of testing and contribute your feedback to the game. To do that, visit the Extraction website and fill out the form. If you’re selected, you’ll receive your Closed Beta key on October 1, at which point you can start playing.

Nexon und Splash Damage haben einen Starttermin für die Beta-Phase des kommenden Online-Shooters Extraction bekannt gegeben. Bereits am 1. Oktober 2013 soll es soweit sein. Anmeldungen werden ab sofort entgegen genommen.

Extraction (Dirty Bomb) wird am 1. Oktober 2013 in eine Closed-Beta-Phase übergehen.
Der Online-Shooter Extraction , bis vor Kurzem noch unter dem Namen Dirty Bomb bekannt, wird am 1. Oktober 2013 in seine erste geschlossene Beta-Phase einbiegen. Das hat der kürzlich neu für das Projekt gewonnene Publisher Nexon nun bekannt gegeben.
Anmeldungen für den Testlauf sind ab sofort über die offizielle Webseite unter extraction.nexon.net möglich. Und wer teilnehmen möchte, sollte nicht allzu lange zögern: Offiziellen Angaben zufolge ist die Anzahl der Beta-Teilnehmer limitiert - es wird also nur eine begrenzte Zahl an Beta-Testern auf die Server gelassen. Benachrichtigungen über eine Beta-Teilnahme werden am 1. Oktober 2013. verschickt.
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Written by RtCW4ever, Sep 19 2013 at 19:09


IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.


As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.


The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

» read more on RtCW4ever
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Written by RtCW4ever, Sep 18 2013 at 19:55


Following on from the Spring edition of the Crossfire ET-Tournament series, I am pleased to announce the Crossfire.nu Winter Tournament. This edition will be a 6on6, single division, 16 team tournament.

Just like last time, the cup is open to all OC and EC Fall sign ups. 16 teams will be shortlisted from the signups to compete in the Double Elimination playoff tournament. When signups open, teams will be required to provide a link to their CB Team account which they’ve signed up to OC/EC with as well as their lineup. More details will come on Sunday when sign ups open on how to sign up.
One thing that I can tell you is that the tournament has a bit more of a relaxed schedule than spring where teams found it difficult to organise games within the allotted time. With this relaxed schedule however, there will be NO allowances for rescheduling outside of the times for each round. Upper Bracket games will have a 2 week scheduling period throughout the tournament. We will be using UAC for the cup as well.

Here is a guide on the schedule we hope to stick to throughout the tournament:

17/09/2013 - Cup Announcement
22/09/2013 - Signups Open
01/10/2013 - Signups Closed
02/10/2013 - Playoffs Published & Full Schedule Published
06/10/2013 - Cup Starts
08/12/2013 - Grand Final Played by this date

Crossfire Winter-Turnier Ankündigung

Im Anschluss an die Frühjahrsausgabe der Crossfire ET-Turnierserie, freue ich mich, das Winter-Crossfire-Turnier anzukündigen. Diese Ausgabe wird ein 6on6 / 16 Team-Turnier sein.
Genau wie beim letzten Mal, ist die Cup-Anmeldung für OC und EC offen. 16 Teams kommen in die engere Auswahl. Weitere Details erscheinen am Sonntag, wenn die Registrierung möglich ist. Wir benutzen UAC (Universal Anticheat) für den Cup.

Hier eine Auflistung vom Ablauf des Turniers:

17/09/2013 - Cup Ankündigung
22/09/2013 - Anmeldung Eröffnung
01/10/2013 - Anmeldung Ende
02/10/2013 - Ausspielungen Veröffentlichung & Spielplan
06/10/2013 - Cup Start 12/08/2013
08/12/2013 - Grand Final bis zu diesem Zeitpunkt

Source: crossfire.nu

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