This is Devils Right Hand's latest release of the classic "Adlernest" map for "Wolfenstein: Enemy Territory". The map was originally designed and created by Dersaidin. Alterations have been made in order to improve the overall gameplay.
What's new? :
- The size of the bushes at the Allies' outside approach terrain has been reduced.
- Some crates at the door control storage area have been removed.
- Also, some crates at the Allied radio transmitter have been removed.
Please send map feedback and bug reports on "Discord" to Devils Right Hand#2240
Here's yet another superb "Wolfenstein: Enemy Territory" map, this one is the creation of "Wolf: ET" mapper, ETc| OnkelBob of the "Extreme Terror Clan" and is definitely a Wolfenstein work of art.
Set in a fortress above the small town of Cassino in Italy, the Allies and Axis are set on a collision course, it's a fight to the death. The mighty Fortress Monte Cassino on the Axis Gustav Line has repeatedly stopped the Allies from making their way to Rome.
They must get their hands on the Axis secret map of this vitally strategic combat area, in order to obtain the Information they require to win the war. The Axis troops must protect the secret map at all costs, as the information contained in it can decide the fate of this turning point in history.
The "Fearless Assassins Gaming Community" mappers, Smiley and Isbowhten, have released an updated version of their map, "=F|A= Italy". The last release had some problems when the bomb dropped to destroy the door that gives the Allied team access to the Axis gold, sometimes the map would crash at this point. This bug has now been fixed.
Continuing with their recreation of classic "Wolfenstein: Enemy Territory" maps, the "ET: Legacy" team have now released a superb remake of "Adlernest". It's a map that all "Wolf: ET" fans know very well and this new version has been created by Devils Right Hand.
This map pack from Devils Right Hand contains three of his marvelous "Wolfenstein: Enemy Territory" missions, "Goetterdaemmerung", "Biohazard" and ""Syphonfilter". All the new versions of the maps have been improved, with everything from new textures, more brush work detail to new map models and better spawnpoints all being added.
For over 15 years "Wolfenstein: Enemy Territory" has remained one of the best, (if not the best), teamplay-focussed, objective-based "fps" games ever created. New maps and mods are still being regularly created for it and as an example of this, the new community-created "ET: Legacy" modification takes the game to a whole new level.
Many "Wolf: ET" clans, communities and websites are still available to new players who are experiencing this superb World War II title for the first time, where all the help and advice that new players always need is readily accessible to them.
Are you a new "Wolf: ET" player looking for a clan or community to enlist with? Are you a player who's returning to the ranks after some years away, or someone just looking for some help and advice? If so, then please feel free to click on the following links and see what superb options are on offer to you!
This is the latest release from Hellbaron of his superb "Return to Castle Wolfenstein" modification, "RtCW Venom Mod". This version is also fully compatible with "RtCW 1.41", "Kinightmare's Unofficial Patch" and "ioRtCW".
What's New? :
- Merged and fixed a new HD texture pack, for both singleplayer and multiplayer.
- Re-ordered files for better compatibility between singleplayer and multiplayer assets.
Dear Wolf: ET Community, we hope all of you have thoroughly enjoyed your Christmas break and have endured a pleasant start into 2019. I'm sure most of you have gained a few pounds from all the delicious Christmas food and are trying to cut it down but before you get up and start jogging around we ask that you hold onto your seats a little longer as we've got one more present for you! It's been a while since our last release, but today's the day! - ET: Legacy team
What's new? :
* VM_Create on UI error is resolved so no more manual work-arounds are necessary. * Bayesian skill rating is implemented allowing for global comparison of skill among players. * WolfAdmin is now the default game manager, providing many useful admin commands. * Our own master server is up and running, so even if id master goes down you're good to go. * Renderer2 + assets will be available in a bit, bringing you the best graphics for ET yet (experimental).