The good news for all "Return to Castle Wolfenstein" fans is that WolfETPlayer is making very good progress with version 2.2 of his excellent mod, "RealRtCW". There will be new in-game system options available, these new system menu options are based on iortcw cvars, please refer to the screenshot for more details:
There are many other new features and weapons on the way too, you can find a detailed news update on this by visiting WolfETPlayer on the "Mod Data Base" website. Just click the link below:
Wolfenstein II: The New Colossus is the eleventh instalment of the Wolfenstein series and a sequel to the 2014's Wolfenstein: The New Order, developed by MachineGames and published by Bethesda Softworks. The games uses Id Software's newest game engine id Tech 6. The game was released on October 27, 2017 for the PlayStation 4, Xbox One and Microsoft Windows. And will release in 2018 for the Nintendo Switch.
PC SYSTEM REQUIREMENTS
Minimum CPU: AMD Ryzen 5 1400/AMD FX-8350/Intel Core i5-3570/Intel Core i7-3770 or better GPU: AMD Radeon R9 290 4GB/NVIDIA GTX 770 4GB or better RAM: 8 GB OS: Win7, 8.1, or 10 (64-Bit versions) Storage: 55GB Additional Requirements: Steam account and broadband internet connection for activation and installation AMD GPU drivers no longer support Windows 8.1
Recommended CPU: AMD FX-9370/Intel Core i7-4770 or better GPU: AMD Radeon RX 470 4GB/NVIDIA GTX 1060 6GB or better RAM: 16 GB OS: Win7, 8.1, or 10 64-Bit Storage: 55GB Additional Requirements: Steam account and broadband internet connection for activation and installation AMD GPU drivers no longer support Windows 8.1
PC ADVANCED SETTINGS AND FEATURES
Uncapped Framerate We at MachineGames are huge PC players, and all of id Software’s games have very strong PC DNA. So it’s important for us to make sure the PC version of the game is as solid as any console version. That’s why we built the game on idTech 6, which also allows for uncapped framerate – one of the features we’re most excited about. Aspect Ratios With such a wide range of tastes in aspect ratios among PC gamers, it was important for us to ensure compatibility with as many as possible. Here are a few of the big ones, but it’s by no means all of them. 4:3, 16:9, 16:10, 21:9 (ultra widescreen)
Yo$hik has released a demo version of his "Return to Castle Wolfenstein" singleplayer addon mission, "Vendetta 2". This 3-map adventure, although still a work in progress, has made superb progress already and it has been a real pleasure to test it.
Hopefully, after this successful demo version, Yo$hik will continue his work on this superb project and our "RtCW" Community will get to play this singleplayer mission in its entirety. In the meantime, download and enjoy these excellent maps.
= ioRtCW Multiplayer installer with RtCW Venom Mod =
This is a brand new "Return to Castle Wolfenstein" multiplayer installer, created by ETc|Jay of the Extreme Terror Clan, which installs an HD version of the multiplayer game, including all the HD weapons, uniforms and textures from "RtCW Venom Mod", created by Hellbaron89.
The ETc|Clan has a new "RtCW MP" server up and running for us all to test this excellent new addition to the game we all love so much. The new server appears in the "RtCW MP" serverlist. However, if you want to join it quickly, just connect via this "ip" address:
This installation also contains lots of the most popular custom maps and has vastly superior download speeds, when connecting to an "ioRtCW" server. HD screen resolutions and widescreen mode are now available too.
Screenshots - Superb RtCW MP memories, now in HD
You DO NOT need a copy of "Return to Castle Wolfenstein" in order to play "ioRtCW MP". This version doesn't contain the singleplayer version of the game. If you want the whole game you must purchase it:
MAN-AT-ARMS has released a new version of Return to Castle Wolfenstein - Cooperative Mod. There are versions available for "Windows", "Linux" and "Mac".
It's time, once again, for you and your "RtCW" buddies to return to Castle Wolfenstein, but this time you're not alone, you can fight against all your deadly enemies side by side. Several custom "RtCW" missions are available now too.
Screenshots: Incorporating RtCW Venom Mod and Dogster's RtCW HD Pack
This is a new and very modern release of the Return to Castle Wolfenstein singleplayer mission, "Hidden Wolf", originally created by SWEFighter and now adapted for "RealRTCW 2.1" by WolfETPlayer.
You have been dropped close to an Axis military facility which Allied intelligence believes contains a secret entrance to a new submarine base. There are rumours of a new type of Uboat being moored there which could cause havoc to Allied naval forces, you must therefore locate and destroy this deadly new prototype, before it is too late.
This is the latest ET: Legacy version of the original "Frostbite" custom map created by Moonkey for "Wolfenstein: Enemy Territory". The source file is included in the .pk3.
Changelog to previous versions: • Axis garage spawn bug has been resolved • The board in the objective room has been made destructible • Clipped the areas the player is not supposed to go • Prevented the quick and easy trickjumping of the storage wall • The structural/detail VIS mesh has been improved slightly
This is Hellbaron's latest release of his superb "RtCW Venom Mod".
All previous revisions and improvements to the original "Return to Castle Wofenstein" have been worked on again, with much more added too, new and aggressive A.I. and the best textures created by the "RtCW" modding community, e.g., weapons textures by OSJC, AidenDemon, Teh Snake and Schiff. Level texturing improvements have been created by Venom3, Eugeny Panikarowsky and AidenDemon. Further textures and models from "Wolfenstein: Enemy Territory". All shaders, reworked textures, HD crosshairs, fonts, sprites and edited A.I. have been created by HellBaron89.
Changelog: Full compatibility with "Rtcw 1.41", "Knightmare" and "ioRTCW" engines. More optimizations, better effects on weapons. Revisited the A.I. and cutscenes of map levels. Lens effect on the 3d binocular model. Added the 3rd person model of the FG42 from "Wolfenstein: Enemy Territory". Ported pre-release Thompson machinegun model (from E3 2001). Better textures for helmets. Added specular for blood decals. New HD textures for MP/SP mode. New effects for the flamethrower, candles, fire and torches, ( and human torches..).
This new map release from the "ET: Legacy" Devteam is a conversion of the original "Frostbite" custom map created by Moonkey. The source file is included in the .pk3. The visual improvements to the map are stunning, its look is now more akin to that of a modern, tribute version to a "Return to Castle Wolfenstein" singleplayer map, which only serves to add to the enjoyment of the gameplay.
• The player is now able to stop and revert the Storage Wall movement by activating the button again. • The alarm now also sounds when the Service Door has been dynamited before the Storage Wall and Main Door. • The entity count has been reduced from 479 to 348 • The structural mesh and "VIS" blocking has been improved. • Visual changes have been made too.
This is version 2 of the total conversion mod of Wolfenstein: Enemy Territory to an American Civil War theme. It has been created by PAV, who is also the creator of BOBOT.
This brand new version has many improvements on the original release. Check the "changelog", please, for all the latest details.
1 : The ranks are now different, in respects to the Confederate and Union armies. Please refer to the "ACW_Ranks.png" 2 : Added a civilian, a Mexican, an Indian bot (Confederacy and Union). 3 : Fixed some maps. 4 : Code : Fixed more warnings. (Windows & Linux). 5 : Code : Added extra chat messages to the bots in the game, there's 295 messages in total. (You can edit messages or add new messages via editing the "bots-chat.txt" contained in the "acw.pk3"). 6 : Code : There's a total of 60 new bot voices added. (43 English, 10 Mexican, 7 voices for French : Fun answers from the movie “the 7th company”). 7 : Modified the main menu of the background picture. 8 : Modified the movie in the "etintro.roq" file. 9 : Modified the in-game menus. Pictures have been added to the hud, for standing, crouching, prone and dead positions. 10 : Changed both the "Hud Bobot" and the "Hud ET". (HUD EDITOR menu in-game). 11 : Modified the "XPSave" for all players and bots, especially for Windows security. 12 : Automatic settings, full screen display available for portable computers. (seta r_mode “-1” unsafe, default.cfg into acw.pk3.). 13 : Menu, listen to all the music contained in the maps or simply select the individual tracks you'd like to listen to.
The ET: Legacy Crew have remade the classic "Wolf: ET" map "Frostbite" and it now looks like a map you'd find in a modern version of "Return to Castle Wolfenstein". Here's a video of the transformation: