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Written by RtCW4ever, Nov 07 2016 at 18:36

Community

ETJump 2.1.0 is ready!

ETJump is a Wolfenstein: Enemy Territory trickjump modification. It is being actively developed by Zero, XIS, Vallz and Ryven.

New devs
We have 3 new developers that are working on various things for the mod. XIS joined the ETJump development team last year and has been working on trickjump lines (a feature from ETPro that allows players to record routes for jumps and display them later). Vallz joined in March and has been working on features to get more statistics on player performance. Ryven also joined in April and is working on client / UI enhancements...

More important ETJump innovations and information here... forum.etjump.com

Changelog:
    Extended target_relay:
        spawnflags 8: only fires targets if the activating player is currently timerunning
        spawnflags 16: only fires targets if the activating player is currently NOT timerunning
    Added speed_limit key to target_starttimer.
    Timer will not be started if player's speed is higher than the value. Default value is 700.
    Added etj_drawTokens.
    Added etj_enableTimeruns.
    Fixed issues with timerun timer.
    Added trigger_tracker and target_tracker.
    A replacement for target_activate that's easier to use and allows more complex designs.
    Fixed lines ending with a ^ breaking newlines.
    g_banners to enable/disable banners altogether.
    Client side autoexec for map specific configs. (autoexec_mapname.cfg).
    Added spawnflags 1 to target_remove_portals to disable the text print.
    Added target_interrupt_timerunto stop any timerun without setting a record.
    Added target_set_health.
    Set's activator's health to the value specified by the health key.
    Spawnflags 1 to set once per life.
    Fixed a likely crash on linux client.
    Added cvars to control ghost player's transparency:

read more...

» read more on RtCW4ever
Written by Wolffiles, Oct 29 2016 at 19:54

Community

UJE Niek released the new version (b3) of UJE halloween


 

Description

The theme is set to halloween
Axis have invaded a ghosttown and they have hidden some halloween parts in the ghosthouse.
Allies have to get the halloween parts and escort them with the truck to theire base
There are lot's of ghosts in this town so....
Beware and don't get killed by some traps and ghosts and spiders
Have lot's of fun.




Axis objective:

*Defend the ghosthouse gate
*Build the baricade
*Fix commandpost
*Hold the flagspawn
*Defend the halloween parts
*stop the truck

Allied objective

*Build the commandpost for closer spawn
*Destroy the ghosthouse gate
*Steal the halloween parts
*Escort the truck

 

Test or download the map here

Sources : Niek via Splatterladder

» read more on Wolffiles
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Written by Wolffiles, Oct 27 2016 at 07:18

Community

Tardis released his new map (Bramburg)- Dam Revenge V2

(Bramburg)- Dam Revenge V2 is an conversion of Splashdamage's RtCW Map Mp_Dam

 

Scenario information
Allied - "Prevent the Axis forces to destroy the Dam and Steal The Important Documents."
Axis - "Steal The Tank to Gain access to the Allied Dam and Steal The Important Documents."
Neutral - "Axis forces are attempting to re-capture the Bramburg Dam . Axis forces have to make there way through the Allied Defences, blow up the main doors and repair the Generator and Escape with the Documents, Allies must prevent this from happening!"

 

Axis Objective Descriptions
1 "Primary Objective:**The Tank must be stolen in order to blow open the doors of the Dam to get to the Allied Documents secured within."
2 "Primary Objective:**Blow Dam door."
3 "Primary Objective:**Blow Big door."
4 "Primary Objective:**Steal The Documents."
5 "Primary Objective:**Repair the Generator"
6 "Primary Objective:**Escape with the Documents."
7 "Primary Objective:**Blow Pressure Pipes."
8 "Secondary Objective:**Build Command post."

 

Allied Objective Descriptions
1 "Primary Objective:**The Tank must be stopped from reaching the Dam and allowing the Axis to gain entry to the Dam."
2 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Dam doors"
3 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Big doors"
4 "Primary Objective:**Prevent the Axis Stealing The Documents."
5 "Primary Objective:**Destroy the Generator"
6 "Primary Objective:**Prevent the Axis Escaping with the Documents."
7 "Primary Objective:**Prevent the Axis from Destroying Pressure Pipes."
8 "Secondary Objective:**Build Command post."

 

 

Test or download the map here

 

Sources: Tardis via Splatterladder | Splashdamage Forum

» read more on Wolffiles
Written by Wolffiles, Oct 22 2016 at 07:53

Community

 

Xmas - Pack - 2016 - all in One


DSK_Baldi made a collection of different packs and files from various mappers and modders.

Package was testet in Noquarter 1.2.9 b6 but maybe it works in other mods as well

Content : Xmas truck + Coca Cola sound, xmas dynamite, xmas mines,
xmas knifes, xmas mortar, xmas pf, xmas sarchel, xmas smoke, Command Post Xmas and some other nice looking mods

Extra content : Screenshots, Extra Sounds As well as a selection of great Xmas maps

Have fun!!!

Download here

Source : DSK-Clan
 

» read more on Wolffiles
Written by Splatterladder-Forum, Sep 22 2016 at 08:31

Splatterladder
EXTREME:WARHAMMER XP-SAVE


IP ADDRESS : 148.251.46.49:29115

Server Settings:

MOD = NoQuarter 1.2.9. 6b
Slots = 64 (18 private slots)
Splatterladder Donators can ask for the private slot password and got their own level


AntiCheat = ENABLED
Adrenaline = ENABLED
DoubleJump = DISABLED
Friendly Fire = ENABLED
XPLimit = DISABLED
XPSave = FOREVER

Map Cycles:

objectivecycle 1

et_dark_phx_final
battery
fueldump
cathedral_final
warbell
teuthonia_final
trmfght_beta2
Goldrush-GA
et_beach

objectivecycle 2

map adlernest
braundorf_final
bremen_b2
school
et_mor
sw_battery
sp_delivery_te
goldrush
pirates

objectivecycle 3

etcenter_final
et_ice
wolfsrudel_final
UrbanTerritory44
supply
bergen
sp_delivery_te
goldrush
frostbite



Splatterladder.com ETPRO



IP ADDRESS : 148.251.46.49:27929

Server Settings:

MOD = ETPro 3.2.6b
Slots = 28 (4 private slots)


AntiCheat = ENABLED
Friendly Fire = ENABLED


Maps
2 x 10 Maps Campaigncycle

OASIS
ADLERNEST
FUELDUMP
BRAUNDORF_FINAL
GOLDRUSH
BREMEN_FINAL
SNATCH3
RADAR
CAEN2
SUPPLYDEPOT2

SP_DELIVERY_TE
PIRATES
RAILGUN
WARBELL
FROSTBITE
LIBRARY_B3
TC_BASE
V2BASE_TE
ET_ICE
BATTERY



Splatterladder.com ETPRO 6Maps



IP ADDRESS : 148.251.46.49:29015

Server Settings:

MOD = ETPro 3.2.6b
Slots = 28 (4 private slots)


AntiCheat = ENABLED
Friendly Fire = ENABLED


Maps
6 Maps Campaigncycle

GOLDRUSH
RADAR
OASIS
BATTERY
RAILGUN
FUELDUMP

All servers are powered and hosted by Splatterladder
Supported by wolffiles.de , dsk-et.de

Please use our forum for questions , critics/opinions or ban appeals

Happy Fragging!!!

» read more on Splatterladder-Forum
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Written by Wolffiles, Oct 12 2016 at 14:25

Community

= Syphonfilter Beta 2 =

 

This is the latest release of Wolf ET map, "Syphonfilter", created by Devils Right Hand.

= Storyline

It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".

This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.

However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.

= Screenshots

Download the new map HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

 

» read more on Wolffiles
Written by Wolffiles, Oct 10 2016 at 12:45

Community

= Mountain Pass Beta 2 =

= Created by Devils Right Hand =

 

= Storyline

The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains. The Allies have been unable to locate this stash, however, Allied HQ received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.

The Allied squad must locate and infiltrate this village, eliminate all Axis troops, destroy the Axis radio communications in order to prevent reinforcements being called in, steal the top secret documents, steal a truck and make their escape back to Allied HQ.

= Screenshots

Download the new map HERE

The Wolf Team's website HERE

Source - Splashdamage - Devils Right Hand

 

» read more on Wolffiles
Written by Wolffiles, Sep 27 2016 at 18:44

Community

= Goetterdaemmerung Beta 2 =

 

It's 1944 and the Allied Forces are starting to surround their Axis foes. However, the Axis Troops will never surrender and have retreated to Nordhausen in the Harz mountains, where they are utilising an old mining system that runs deep underground.

From there, they continue to manufacture and launch their deadly V2 rockets, inflicting heavy damage on the advancing Allied Troops. Allied spies have located this secret underground base in the mountains and have sent a team of elite Paratroopers to infiltrate and destroy the Axis base.

= Screenshots

Download the new map HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

» read more on Wolffiles
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Written by Wolffiles, Sep 26 2016 at 15:13

Community

 

New Version of Rtcw Venom Mod Released - Version 4.8.5!

HellBaron89 has released a new version of his mod called Rtcw Venom Mod! This new version fixes some bugs and adds new features.
All changes in description, instructions for installation and further informations in readme file.

Released Venom mod 4.8.5, includes:
- New HQ console.
- General revision and some improved textures.
- Green visor for Snooper rifle.
- Fixed glasses and water surfaces.
- Added unused textures from beta RTCW.

That's all for this update. Thanks for your interest.

Sources: rtcw4everronboyproductions | moddb.com/rtcw-venom-mod

Download the mod HERE (moddb.com)

» read more on Wolffiles
Written by Wolffiles, Sep 21 2016 at 15:59

Community

= Syphonfilter Beta 1 =

 

This is the first release of Wolf ET map, "Syphonfilter", created by Devils Right Hand.

= Storyline

It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".

This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.

However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.

= Screenshots

Download the new map HERE

Source - Splashdamage - Devils Right Hand

The Wolf Team website HERE

» read more on Wolffiles
Written by Wolffiles, Sep 19 2016 at 16:14

Community

= Biohazard Beta 2 =

 

This is the second release of the map, "Biohazard", created by Devils Right Hand.

=Storyline=

It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.

The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

= Changelog =

- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab 

=Screenshots=

Download the new version HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

» read more on Wolffiles
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Written by Wolffiles, Sep 16 2016 at 22:59

Community

= ET Dark PHX Final =

 

This is the final release from Pheonix and R3b3L of their excellent map, ET Dark PHX.

=Storyline=

 

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

=Screenshots=

Download the new map, botfiles included, HERE

Source - Splashdamage - R3b3L

» read more on Wolffiles
Written by Wolffiles, Sep 15 2016 at 20:03

Community

 

The open source, cross platform level editor for id Tech games.

 

GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software,

and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license. 

 

 

 

 

We have had a steady stream of fixes coming in from contributors over the last few months, to fix a number of memory errors and bugs across the map compiler (q3map2) and the bot routes compiler (bspc). Several of those fixes also improve the stability and correctness of the tools on 64-bit Linux.

To get an overview of the changes in 1.6.5, please consult the Milestone issues list on GitHub. Latest changes on GtkRadiant and BSPC for more details.



To celebrate, we are rolling out an updated website that Obsidian has put together on the GtkRadiant.com domain, where you can download the latest build.

Last but not least, we are now accepting donations via Gratipay. Please show your love and support to the project!

 

Download here

 

Source : etpro.de  | gtkradiant.com

» read more on Wolffiles
Written by Wolffiles, Sep 14 2016 at 02:52

Community

= ET: Legacy Version 2.75 =

 

ET:Legacy 2.75 released!

Long overdue, but it is finally here! Nearly one year ago, we released version 2.74, which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy 2.75.

As the game has been in a stable state since quite some time, we had the possibility to specifically focus on polishing the game feature-wise as well as improving the general player experience. Both the game engine and Legacy mod came to the table and received innumerable bug fixes and further code clean-up, making this new version the biggest we have ever released.

The changelog is long and ranges from rather simple UI changes like the 'landmine spotted' spamming to more serious back-end updates. Key updates worth mentioning are the additional OpenAL sound backend that will surely rejoice 7.1 surround system owners, as well as the new openGL 3 renderer. While now available for general public testing, this new renderer remains for now in an ‘experimental’ state and will be improved gradually over the following months. Other notable changes include a working multi view feature and the re-activation of the gamepad device code.

The implementation of a skill rating system definitely reached a milestone, and the addition of a SQL backend will allow flexible and powerful control with a complete Lua administration suite that will be delivered to you soon. Both of these features will be introduced in more details in the coming days. So make sure to keep an eye out for this project!

We are confident to say that ET: Legacy is the most advanced, stable and optimized ET version ever created and we will continue to work to live up to that statement. Future features and updates are already in the pipeline and are being worked on. The work on getting ET: Legacy away from the licensed assets took a big leap forwards as well a few weeks ago. We are definitely on the right track!

= Downloads

ET: Legacy 2.75 - Windows 32-bit installer HERE

ET: Legacy 2.75 - Mac OS X 32-bit installer HERE

ET: Legacy 2.75 - Linux 32-bit installer HERE

ET: Legacy website HERE

Source - SplashDamage - KeMoN

 

 

» read more on Wolffiles
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Written by RtCW4ever, Sep 11 2016 at 18:44

Community

 LRS Drydock Sniper B1

LoRenz presents his Enemy Territory Sniper map - LRS Drydock Sniper Beta 1

Quote: Hello to all. This time, we are in a dry dock. Allies and Axis ships, need repair. There are many spots inside and cranes on the move.
There is also a puzzle to solve, to earn aprofitable snipe spot for a few minutes.
Thanks to Elite for his music. Thanks to Mo0n for the environment idea.

Have fun.
LoRenz

Source: Big thx to LoRenz via FB and Mail

» read more on RtCW4ever
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