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Written by Wolffiles, Nov 18 2015 at 02:51


= Return to Castle Wolfenstein Cooperative Mod =

= Brabant =


These are Return to Castle Wolfenstein Single-player missions that have been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.

= Mission 1 - Brabant Forest =

Parachuted behind enemy lines in Holland, you must fight your way through Brabant Forest, in order to assault the heavily-guarded German compound situated there.

It is rumoured that top secret plans of all German troop placements are kept in this secure facility, therefore, you must locate and steal these plans, eliminating all enemy resistence along the way.

Be warned, the forest is patrolled by elite Waffen SS troops, supported by elements of Heinrich Himmler's deadly Blackguard Paratroopers, so hit the ground running or you will never leave Brabant Forest.

= Mission 2 - Brabant Village =

Your mission is to hold the bridge at Arnhem until you are relieved by Allied ground forces. Allied troops need to cross the south of the Netherlands before they can reach and support the paratroopers.

Along the way you will encounter heavy German resistance, nevertheless, you must launch an assault and liberate the Dutch village of Brabant.

To fully accomplish your mission you must locate and assassinate the German Wehrmacht officer who has taken residence somewhere in the village.

= What's New =

# New Axis A.I. added

# New notebooks in English added for both missions

# New respawning weapons and ammo

= Screenshots =

This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the maps:

"We never made any part of these maps, we merely converted them to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player missions were created by Dialog and Arno Ansems.

We hope that our conversion of these excellent RtCW SP maps means that they will be enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*

= Thanks =

{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:

# Dialog and Arno Ansems for the original RtCW SP missions

# {WeB}*Coisty*, {WeB}*Nikki* - map testing

# SSF Sage for his superb RtCW Coop conversion tutorial

# Fretn and his RtCW Cooperative Devteam

Download the new RtCW Cooperative mission HERE

Sage's RtCW tutorial HERE

RtCW Cooperative website HERE

Wolf Euro Brigade Clan website HERE



» read more on Wolffiles
Written by RtCW4ever, Oct 26 2015 at 23:41


Omni-bot 0.85 for Enemy Territory and Return to Castle Wolfenstein have been released.

We are pleased to announce new version of Omni-Bot for ET and RTCW. There are many new features especially in RTCW because previous versions 0.83 and 0.84 were released exclusively for ET.

Many waypoints are not yet finished, but you can download them from the Assembla repository. Omni-bot 0.85 can load them directly from incomplete_navs folder. You don't have to move them to nav folder anymore.

You can download 64-bit binaries for both Linux and Windows. They require latest version of ET:Legacy or iortcw. They should be installed only on dedicated servers. Do not install 64-bit version on your home PC because you would not be able to connect to public multi-player servers.

We have also successfully compiled Omni-bot for ARM processor. It's possible to run RTCW server on Raspberry Pi computer.

> RTCW 0.85 changelog
> ET 0.85 changelog
Source: omni-bot.invisionzone.com

Mod download on wolfenstein4ever.de

» read more on RtCW4ever
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Written by RtCW4ever, Oct 26 2015 at 23:39


Hello everyone. A few days ago, OSJC and NightBerkut released some custom texture mods for Rtcw SP!

OSJCs rtcw sleeves/hands skins pack 2. 2015
to get working simply copy the desired uniform pattern .pk3 files into your 'main' folder and you're good to go.
some remixes of the 'arms' to include more than the standard 'ranger' uniform skin and to increase resolution...
this is an ammendment of my previous work to add in what was I felt was missing:
each uniform skin now includes a gloveless hand with the apprpriate matching sleeve (so the pistol reloads look less odd) also includes a fix of the sten model to include a sleeve on the arm. plus, each uniform has a matching armour pickup.
I have made some entrely new arm/leg and some new glove skins since and have included these too.

OSJCs rtcw mp40 skin. 2015
to get working simply copy the .pk3 file into your 'main' folder and you're good to go.
this is a combination of the defaiult model with the high res skin (original by teh snake) and the the newer mp40 arm and magazine models with teh snake's skin on the magazine (also sexed up the 9mm in the mag a bit too...)
no offence to any original authors but I felt this looked rather nice, so here it is to share...

Snow Textures by NightBerkut with higher quality. Drop the "z_snowtexture.pk3" file in your "Main" folder.

rtcw sp snow

Please support OSJC and NightBerkut by giving their texture mods a try.
That's all for this update. Thanks for your interest.

Skin downloads on wolfenstein4ever.de

» read more on RtCW4ever
Written by Wolffiles, Oct 25 2015 at 20:34


= Return to Castle Wolfenstein =

 = Venom Gold Mod =


This is the latest release from of Hellbaron89's superb RtCW Venom Mod, which can now be enjoyed whilst playing RtCW multiplayer too. Here's the new details:

The Mod includes:

# Wide screen patch 1.42c created by Knightmare. (For single-player only)

# Ported HD textures, weapons pack and effects for RtCW Multiplayer

# HD skins, reflective leather uniforms and translucent armour, HD helmets and some improved vehicles

# HD textures for all weapons by OSJC, TehSnake and AidenDemon. Modified for shader support.

# Enhanced shader effects for all weapons and environments, (metal surfaces, armour, floors etc.)

# New MG42 model ported from Wolfenstein Enemy Territory

# New MP40, Thompson and FG42 third person view models

# Ported items from RtCW Multiplayer and Wolfenstein Enemy Territory

# Implemented and improved the added effects for levels and characters

# Corrected and improved all character shaders, improved environment shaders too

# New HD effects, blood and muzzleflashes

# HD crosshairs and autoexec.cfg file for maximum graphic quality with better colours, fixed hunkmegs

# Upscaled original textures with new shader effects and HD textures by using Eugeny's pack v0.4 and Return to Wolfenstein v0.03 by AidenDemon, modified for both multiplayer and single-player modes. 70% of the original game textures have now been replaced.

# Deleted all provisional files and increased the number of effects, optimsed now.

# Retextured 60% of map objects with different effects, ( U-boat, electric chairs, gold items, aircraft, generators and much more)

# All effects made for the original game engine, ID Tech 3.

# Full compatibility with other mods and IORtCW


Download Hellbaron's new mod HERE

Hellbaron's ModDB page HERE


» read more on Wolffiles
Written by RtCW4ever, Oct 25 2015 at 20:28


=TM= Teammuppet Halloween Event

Hello friends and visitors! It’s time for another event. Halloween is coming and we are ready for it! This event will take place on the Teammuppet Infected server!

Server IP -
Date - Saturday 31st October
Time - 19:00GMT (UK time)

Please don’t forget to join us on Teamspeak as well for an even more fun night.

Teamspeak IP -
Hope to see You all there on the night!
Trick or Treat!

Source: www.teammuppet.eu

» read more on RtCW4ever
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Written by Wolffiles, Oct 21 2015 at 06:43


Beware peeps
Because well
The event staff will release the creeps
And give you hell

Fearless Assassins clan is organising a Halloween Gameday and we're gathering all our troops to attend!

Event: =F|A= Halloween Horror Heist
Date and time: 30th of october - at least 5pm to 1am BST
Server IP: fun1.clan-fa.com
Teamspeak IP: ts.clan-fa.com:4666



If you don't do it for halloween, you still don't want to miss seeing an ugly-dressed sis!

Your Pretty Pumpkins
Sis <3
Mr. Karizmatic

Von Rantala
Maximo Decimo


Thanks to D!rk for making the awesome poster and to Mr. Karizmatic for making the vicious vid!


Source: =F|A= Platonic via Splatterladder | =F|A=

» read more on Wolffiles
Written by Wolffiles, Oct 21 2015 at 06:40


Hello ET lovers!|!

I'm proud to announce that Desperadoes-ET have a Halloween event cheers.gif
(the 31st Oct 18:00 Central European Time)
But you can drop in at anytime.

Don't forget that we are searching for members so this can be your chance.



Welcome to our FORUM


Source: Macchute via Splatteradder | Desperados

» read more on Wolffiles
Written by Wolffiles, Oct 17 2015 at 13:48


Hello friends and visitors!

It’s time for another event. Halloween is coming and we are ready for it!
This event will take place on the Teammuppet Infected server!

Server IP -
Date - Saturday 31st October
Time - 19:00GMT (UK time)

Please don’t forget to join us on Teamspeak as well for an even more fun night.

Teamspeak IP -

Hope to see You all there on the night!
Trick or Treat!

» read more on Wolffiles
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Written by Wolffiles, Oct 15 2015 at 07:20



Fearless Assassins will continue to organize the successful ETPro Gamenights!

Event: Winter ETPro Gamenights
Date: Every Friday and Sunday
Time: 19:00-21:00 (London time)
Server Name: F|A EURO ETPRO OBJ SERVER -> http://et.splatterladder.com/?mod=serverinfo&idx=758641
Server IP: or sw1.clan-fa.com:27970

Timezone converter: http://www.timeanddate.com/worldclock/converter.html
Local time in London: http://www.timeanddate.com/worldclock/uk/london

See you on the server!


Source : m1ro via Splatterladder | =F|A=

» read more on Wolffiles
Written by RtCW4ever, Oct 04 2015 at 18:57


Navy SEALs: Covert Operations ET - A Wolfenstein: Enemy Territory mod by mod_porter

This is an Enemy Territory port of Navy Seals: Covert Operations - NSCO ETL mod alpha 6
Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as:
-Retrieve Information in a suitcase and return it to a capture point
-Defend Fortified Area's from Capture
-Assassinate VIP Player (distinct model for VIP)
-Capture Specific Points on the map for your team to win.

Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them.

NS:CO Feature Highlights:

Weapons, Weapon Handling & Equipment
* 22 scale real worked weapons
* sophisticated weapon attachment system
* scopes, flashlights, bayonettes, laser sights, silencer etc.
* 5L-SD, sophisticated location specific damage system
* projectile code system - realistic per projectile ballistic physics
* original bomb defusing tool system

Original Top-Code Features & Technology
* TASS, a configurable player skill and attribute system
* original player physics top-code
* easy to use radio command system
* modular HUD with two configurable displays to choose from
* feature complete menu system
* PE Engine proprietary state-of-the-art particle effects
* enhanced lighting with full support for q3map2
* IGLE advanced lighting lens flare, and dazzle effects

Player Models
* 3 original player models featuring rich original animations
* 16 very high detail headskins per team
* Head Stuff System? offing customizable player "looks"
* bindable hand signal animations
* seasonal & terrain specific auto-camouflage skin system

Game Play Features
* NSSL? sophisticated multi-threading scripting language
* plug-n-play-drag-n-drop scripting automation system
* enhanced camera view


» read more on RtCW4ever
Written by RtCW4ever, Sep 24 2015 at 19:06


licja Bachleda-Curuś, who voiced Wolfenstein: The New Order's Anya, has suggested there's a new Wolfestein game in the works.
Speaking to Polish TV station TVN, she revealed that they were "making a second one" hasn't mentioned it by name but has said she is working on a new game.

Quote: "I'm working on a video game, first part of which I have already made. Now we're making a second one, which will take two more years. "I played this game as a child. I was very happy when I got to the point where I could shoot Hitler."

Developer MachineGames, and publisher Bethesda, haven't yet confirmed a New Order sequel, although creative director Jen Mathies did say they had lots of ideas last year.

Chris Thursten liked The New Order quite a bit, though he was less keen on its standalone expansion The Old Blood. The next Wolfenstein game is probably with ID tech 6 Engine.

Wolfenstein: The New Order bekommt offenbar einen Nachfolger. Das hat jedenfalls die Synchronsprecherin Alicja Bachleda-Curus im Rahmen eines Interviews mit dem polnischen TV-Sender TVN verraten.

Bachleda-Curus, die im ersten Teil die Anya Oliwa spricht, verrät während des Gesprächs, dass sie an einem Spiel arbeitet, an dessen ersten Teil sie ebenfalls schon beteiligt war - und bei dem es darum geht, auf Hitler zu schießen.

Zitat: Ich arbeite an einem Videospiel, an dessen erstem Teil ich bereits mitgearbeitet habe. Nun machen wir einen zweiten, dessen Fertigstellung noch zwei weitere Jahre dauern wird. Ich habe dieses Spiel schon als Kind gespielt. Ich war sehr glücklich, als ich an eine Stelle kam, an der ich auf Hitler schießen konnte.

Weder das für Wolfenstein: The New Order verantwortliche Entwicklerstudio MachineGames noch der Publisher Bethesda haben bisher einen Nachfolger offiziell bestätigt. Allerdings verriet der Creative-Director Jen Mathies kürzlich, dass er bereits jede Menge Ideen für einen weiteren Teil habe.

Behält die Synchronsperecherin Recht, erscheint das neue Wolfenstein Spiel irgendwann im Jahr 2017. Bethesda wollte sich zu den Gerüchten bisher jedoch nicht äußern. Das nächste Wolfenstein wird wahrscheinlich auf der ID-Tech-6 Engine basieren.

Source: etpro.de | gamepressure.com | eurogamer.net | gamestar.de | gamesradar.com

» read more on RtCW4ever
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Written by RtCW4ever, Sep 13 2015 at 19:25


ETJump 2.0.5 released

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

ETJump 2.0.5 is ready! Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

etjump.com - Zero

Mod download on wolfenstein4ever.de

» read more on RtCW4ever
Written by Wolffiles, Sep 05 2015 at 15:25


= Return to Castle Wolfenstein =

= Venom Mod Version 3.5 =


HellBaron89 has released version 3.5 of his awesome Venom mod for Return to Castle Wolfenstein.

New features

# Revised all previous mod files

# More stable gameplay

# Some fixes and optimization

# Better quality release with less space required

# A lot of new effects

# New shaders and detailed textures for characters and levels

Download the new version HERE

RtCW Venom Mod on ModDB HERE

Source - Splashdamage - Ronboy


» read more on Wolffiles
Written by Wolffiles, Aug 22 2015 at 06:45



This new ET:Legacy 2.74 release adds optimized LAN player detection, better unicode support to the client, console smooth scrolling support, omni-bot compatibility with Linux 64 bit servers, Lua 5.3 and libraries updates. It fixes a few critical issues and adds a wide range of smaller adjustments and optimizations.

The Legacy mod has also seen countless improvements and bug fixes. If you are looking for the most authentic Enemy Territory experience available today, you should give it a try!

full Changelog


Download ET:Legacy here


Source: etlegacy.com | ->CG<-Rafal via Splatterladder

» read more on Wolffiles
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Written by RtCW4ever, Aug 16 2015 at 15:44


Reminiscence of THE NERDEST by nsd & cae - An awesome Enemy Territory movie trailer.

The so called "deadline" of our fragmovie extended a little too much, so we decided to make a trailer / test mp4.

Edited by nsd.
Gameplay by nsd & cae.

Enjoy !

Movie download, stream and pics on wolfenstein4ever.de

» read more on RtCW4ever
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