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macbeth - 5 hours 57 minutes ago@Bill i answered https://enemyterritory-stuff.net/messenger/197/#comment-950
macbeth - 2 days 1 hour 7 minutes agowith windows 10 u need to have the videos drivers up todate, win10 is oki for me now
$mart - 2 days 9 hours 32 minutes agomaybe fix your video driver ? ET is ok on Windows 10 for me
mr_jakobs - 2 days 16 hours 40 minutes agonext et bug for windows 10 =0 everything is nearly black [brightness] cant adjust ob-bits and rest are default i dont get it =0
Wolf Enstein - 3 days 22 hours 53 minutes agoI haven't tried them, Kate, but they'd definitely need adjusting.
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Written by Wolffiles, Feb 03 2017 at 18:43

Community

= Dingenskirchen Beta 2 =

 

This map is a collaboration between Phisherman and me and the result of, in total, more than 4 years of more or less continuous development. It was created as a tribute to the good old times of RtCW. We hope it will bring back some memories to the old-schoolers amongst you.
Since this is the second public release, any feedback, (ranging from bad texture-alignment to glitches), is welcome.

Storyline:

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German High Command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Screenshots:

Thanks:

KeMoN and Phisherman would like to thank the following people for their help, advice and feedback.

Download the new version HERE

Source - SplashDamage - KeMoN

 

» read more on Wolffiles
Written by Wolffiles, Jan 31 2017 at 14:20

Community

= WolfAdmin Lua Module =

 

WolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server.

Among the features are advanced logging of player data, a new set of commands your administrators may use and a new set of custom voting options. Finally the module also provides some functionality which was originally provided by popular mods and makes them available on all mods.

Features

  • Auto-kick players with no GUID
  • Balancer (both automatically and manually)
  • New voting options
  • New voting menu
  • Admin chat
  • Rulebook
  • Player greetings
  • Database (MySQL, SQLite3)
  • Spree records
  • Alias history
  • Warn history
  • Level history
  • Incognito mode (toggles the @ flag, shows as guest and no aka in !listplayers)
  • Voice muting (blocks vsay and vsay_team)
  • Player locking (same as !lock but now player-specific)
  • Voting timeout (for !nextmap voting)
  • New shrubbot flags to grant new commands and features
  • New CVARs to customize above features

Many thanks to the contributors of ET: Legacy, NoQuarter, ETPub and the other modifications for their Lua implementation and inspiration for new features. Also, thanks to:

  • IR4T4 – advice, testing and contributions
  • Ninjadeer – ideas and testing
  • Old-Owl – ideas and testing
  • Spyhawk – advice, testing and contributions
  • Stephan – advice and ideas

And last but not least, the Splash Damage team for releasing such an epic game.

Download the new version HERE

Wolfadmin website HERE

Source - Splatterladder Forums - VWOer

 

 

» read more on Wolffiles
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Written by RtCW4ever, Jan 22 2017 at 12:25

Community

ETJump 2.2.0 is out!

ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

Changelog:
  Increased progression tracker limit from 10 to 50.
    K43 and Garand no longer have any spread.
    Added spawnflag 8 to target_startTimer to reset the runtimer if pmove is not fixed
    Added spawnflag 16 to target_startTimer to disable use of save slots and backups
    Portal gun changes:
        Both portal gun fire rates are now equal.
        Lowered the minimum allowed distance between the portal gun portals.
        Changed other players' portal color 1 to green to make it more distinct on light surfaces.
    Enhanced vote UX
        Spectators can now see the y/n count.
        Selected y/n is highlighted.
        Revoting is now possible. Players can change their vote 3 times 10 seconds after the vote.
    Removed unused cvars.
    Vsay now plays the same voice for every player.
    Fixed a click event issue in the widescreen UI.
    shooter_rocket can now hit players.
    renamed target_tracker tracker_setIf key to tracker_set_if to match the other keys.
    fixed long map name not flipped correctly on map loading
    added spawnflags 2 for weapon_portalgun entity to make it rotating around its center
    added spawnflags 4 for all item_* and weapon_* entities to make them bobbing if they are floating in the air (1)
    vid_restart no longer breaks timerun timer.
    misc_landmine no longer crashes the client.
    CHS 50 displays the last jump coordinates.

read more...

» read more on RtCW4ever
Written by Wolffiles, Jan 18 2017 at 15:56

Community

= Return to Castle Wolfenstein - Singleplayer =

= The Dark Army - Addon Version =

 

This is the new version of TITEUF's "RtCW The Dark Army - Uprising" that many RtCW fans have been waiting for, the "addon" version of the original "standalone" mod, that can be simply added to the original Return to Castle Wolfenstein install. This version has been created for the RtCW community by Vicpas.

Storyline:

Deathshead is back to unleash the power of an ancient artifact through the uprising of his new mechanical troops, will B.J. Blazkowicz survive this deadly new mission?

Screenshots:

Download the new addon version HERE

Vicpas on Gamebanana HERE

Vicpas on Youtube HERE

Source - RonboyProductions - Ronboy

 

» read more on Wolffiles
Written by Wolffiles, Jan 11 2017 at 18:40

Community

= Return to Castle Wolfenstein Singleplayer =

= RtCW Shotgun Wolftactics Mod - Version 1.1 =

 

This new RtCW Mod, created by V00id, adds the shotgun of the multiplayer mod, "WolfTactics", to the singleplayer game. The shotgun is bound to "weapon slot 1", (same as the knife). It uses the same 9mm ammo as the Luger.

Screenshots:

Change History in Version 1.1:

- Reduced the firepower (From 8 to 6)
- Increased the weapon spread (From 750 to 2000)
- Added a player recoil

Installation Information:

- Latest official update 1.41 of RTCW is needed.
- Important: Backup the files "cgamex86.dll", "qagamex86.dll" and "uix86.dll" of the RTCW installation folder (where the "WolfSP.exe" is. Default: "C:\Program Files\Return to Castle Wolfenstein").
- Unzip "RTCW_SGWT_MOD.zip" to a neutral folder (NOT the RTCW installation folder).
- Copy the content of the sub folder "RTCW" into your RTCW installation folder.

Download the new mod HERE

V00id on ModDB HERE

Source - RonboyProductions - Ronboy

» read more on Wolffiles
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Written by Splatterladder-Forum, Jan 02 2017 at 19:33

Splatterladder
WolfETPlayer has released Beta 1.0 of his "Call of Duty: Black Ops 3" map called "Siwa Oasis - Zombified". As the name implies, the map is an original map from Wolf ET that was ported to the zombie gameplay mode of COD: BO3.





You will need Call of Duty: Black Ops 3 in order to play this map. Currently, it's not possible for the map to be released as a standalone map.


Subscribe to the new modification over on "Steam" HERE brutale.gif
» read more on Splatterladder-Forum
Written by Wolffiles, Dec 29 2016 at 14:16

Community

= Kerkyra Beta 1 =

 

This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.

Storyline:

In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.

These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.

Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.

Screenshots:

Download the new map HERE

Source - Enemy Territory Stuff - Sage

 

» read more on Wolffiles
Written by Wolffiles, Dec 29 2016 at 06:24

Community

Story:

Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.

If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.


Objectives:


    Axis:
        1] Destroy the Gunsmith's door
        2] Steal two packs of Dynamite
        3] Steal a Detonator        
        4] Prepare the Detonator!
        5] Activate and defend the Detonator for 30 seconds!

    Allies:
        1] Don't let them destroy the Gunsmith's door
        2] Don't let them steal two packs of Dynamite!
        3] Don't let them steal a Detonator!
        4] Don't let them prepare the Detonator!
        5] Disable the detonator before the 30 second timer runs out!


Credits:

Pegazus        
    For some assets provided for use in this map. Also great help on sketching, planning, testing and general support.

[UJE]Niek
    Horse

GANG$TA
    For great bot files


Changelog:


 Beta1.5:
  -More cover to cut straight paths and better spawn exits
  -Two new rows of houses added to stop camping
  -More routes to objectives
  -Removed and widened Church doors
  -Limit trickjump area access during objective play
  -Fix crash bug on detonator
  -Removed detonating by jump
  -Only axis can arm and allies disarm the detonator
  -Added routes etc. features for Omnibot
  -Detonation time 30secs->35secs

 

Download or test the map here

 

Source: enemyterritory-stuff | -SSF-Sage

» read more on Wolffiles
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Written by Wolffiles, Dec 27 2016 at 16:53

Community

= The Dark Army - Version 1.1 Patch =

 

This is a new patch from TITEUF for the English version of his superb Return to Castle Wolfenstein modification, "The Dark Army".

The latest patch can be downloaded HERE

RtCW The Dark Army on ModDB HERE

Source - RonboyProductions - Ronboy

 

» read more on Wolffiles
Written by Wolffiles, Dec 23 2016 at 13:13

Community

= Point Christmas - Beta 2 =

 

This is the latest update of Sage's new Christmas-themed map.

It comes packed with 3 in-game versions; "Regular", a totally new wave based "Team Deathmatch" objective mode and "Last Man Standing".

Screenshots:.

Download the new map HERE ( updated botfiles included in the new download )

Source - Splatterladder Forums - Sage


 

 

» read more on Wolffiles
Written by Wolffiles, Dec 20 2016 at 16:58

Community

= 1944 Huertgen Forest - Christmas Edition =

 

This is a superb Christmas version of the Allied-attack map, "1944 Huertgen Forest", created by Mateos. A very nice addition to have for any map rotation at this festive time of the year.

Screenshots:

Download the new Christmas version HERE

Source - Wolffiles - Mateos

» read more on Wolffiles
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Written by RtCW4ever, Dec 18 2016 at 18:00

Community

LoRenz presents his small and colorful Enemy Territory Sniper map - LRS Xmas Sniper 2016 - suitable for the Christmas season.
This sniper map includes waypoints and is a nocrossing map.

In this sense, have fun and Merry Christmas!
LoRenz

Source: Big thx to LoRenz via FB and Mail

» read more on RtCW4ever
Written by Wolffiles, Dec 17 2016 at 09:36

Community

 

999 Units Per Second - Enemy Territory Trickjump Movie - Acizco presents his new Trickjump movie with excellent editing and graphics.
This movie shows clearly that Enemy Terriotry is much more than just an egoshooter.

Quote: The end is finally here. After months and months of jumping, here is one last final original trickjump movie. I'm fairly confident saying there will never ever be a movie with better jumps anymore.
Thank you, the community, for the endless hours spent on this game.
Thank you Splash Damage for giving us this amazing game.
Thank you for watching.
Good bye.

Starring:  Sungi, Aciz, Wrath, BlaZe, Skepty, Hazz, Madman

Note: Some of the maps were redone for visual purposes, the jumps are performed in the original map. The maps are following:
Adlernest, Battery, Erdenberg (B3 & T1), Fueldump, Goldrush, Oasis, Radar, Railgun

Full movie quality ONLY via download!! (1,5 GB)

Download here (via Wolfenstein4Ever)

Source : Wolfenstein4Ever

 

» read more on Wolffiles
Written by Wolffiles, Dec 14 2016 at 17:31

Community

= Point Christmas =

 

This is a new Christmas-themed map created by SSF Sage.

It comes packed with 3 in-game versions; Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.

Screenshots:

Download the new map HERE (botfiles are included)

Source - Splatterladder Forums - SSF Sage

» read more on Wolffiles
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Written by RtCW4ever, Dec 11 2016 at 19:02

Community

Enemy Territory Christmas Mappack with 3 new UJE maps and waypoints - UJE Christmas, UJE Xmas Factory and UJE Castle Xmas made by [UJE] Niek

The first map is the updated Christmas tank ,Allied objective
The second map is an updated snipermap with axis objective in it.Castle xmas is the name
The thirth map is also an axis objective map called xmas Factory where axis have to try and assasinate Santa


 [UJE] Christmas - The alies have to escort the tank to the santa's building and destroy the presents there. Axis have to stop the alies.

UJE christmas

Special stuff:
* 2 moving trucks
* 1 funny car that flies to objective
* A carnaval train
* some christmas sounds
* a giant carnaval wheel
* a Carousel


[UJE] Xmas Factory - Axis forces are planning an assasination on Santa in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate Santa in his bedroom.
To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and Santa's bedroom.
The allied forces have to stop the Axis and prevent assasination of Santa.

UJE xmas factory

Axis objective:
*Blow the damaged garage side wall to access the tank!
*Escort the tank through the Town to secure advance spawns!
*Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress!
*Capture the Old Village spawn for 7 seconds!
*Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall!
*Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn!
*Steal the Gate key to open the Gates that guard the Dagger to unlock them!
*Steal the Dagger and run it to Santa to assasinate him!


[UJE] Castle Xmas - The Axis have invaded Santa's Castle. They are trying to steal his magic Crown so they can manipulate Xmas.

read more...

» read more on RtCW4ever
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