Yoshik has released an OSA skin pack for players to use when fragging on 'Return to Castle Wolfenstein Cooperative Mod'. The pack includes skins for Higgs, Jack and Agent One and is a fun addition for fans of the 'RtCW Coop' mod to enjoy.
Following up on his excellent tribute to 'Wolfenstein: Enemy Territory' on the 'Black Ops III' engine, Wolfetplayer has created a tribute mission to the classic 'Return to Castle Wolfenstein' map, 'Beach Invasion'.
The mission is entitled 'Omaha Beach' and the players take on the role of the defenders as they try to fend off a Zombie invasion.
-World War 2 weapons
-Main EE quest with buyable V2 rocket launch ending
-Ability to call for fire support
-Custom box and PaP models
-6 Teddies EE with 2 perks reward for each player
-Buildable Dragon Shield
-Custom powerups-Bank where players can share points
Main EE guide: 1. Enable power 2. Find the book with the rocket launch codes (officers bedroom in the lower bunker) 3. Turn on the radio tower 4. Transfer the codes through transmitter (50k points). Transmitter is located near the pap room. 5. Hold on for 2 minutes till the V2 rocket arrives. !Warning! Zombies will have increased speed and health during this end fight. Also additional spawners will be activated. Spawn delay will be minimal. So prepare for a fight.
PaP quest guide: 1. Find the key. (medical office room) 2. Find the PaP parts (1st in the Winchester Shotgun Room, 2nd in the MP40 room) 3. Open the bunker last door with the key. 4. Craft PaP with crafting table.
Yo$hik has given us a double release of his classic 'Return to Castle Wolfenstein' adventure, 'RtCW Vendetta'. The first release is an updated version of 'RtCW Vendetta 1.3' and the second release is a brand new version of the 'Vendetta' mission which has been combined with all the superb features from Wolfetplayer's 'RealRtCW'.
RtCW Vendetta 1.3 changes:
- fixed bugs reported via our RtCW Community - Brought back the old render for lower specification computers - All cvars are now unlocked, you can create setups the way you want - Improved work for a.i. dogs - New a.i. nurse and medic characters - Minor changes in level design for better fps optimisation - Your game saves and configs are still in the 'Documents\Vendetta' path - This is the 'Vendetta 2-ready' version (when it's released this version will be needed to launch it)
RtCW Vendetta 1.3.1 features:
- Includes all fixes from the update for version 1.3 - Fully synchronised with latest 'RealRTCW 3.0' mod build, with all features (recoil mechanic, new weapons and hand models, new difficulty level Realism mode, etc.) - New holdable items, "Morphine" - For this update your saves and configs are now located in the 'Documents\RtCW Vendetta' path
Return to Castle Wolfenstein and the striking similarities between it and the classic World War II espionage adventure film, 'Where Eagles Dare', have lead many 'RtCW' fans to believe that the game was actually heavily influenced by this superb cinematic production.
The film is set in the practically inaccessible castle known as the Schloss Adler, situated in the Bavarian mountains. Allied agents must infiltrate this castle fortress in order to rescue an American general being held captive there.
However, it's not just the setting that's similar to 'Return to Castle Wolfenstein', many of the films characters also bare a strong resemblence to those whom we see featured in-game.
# Agent 1 - Major John Smith
# B.J. Blazkowicz - Lieutenant Morris Schaffer
# Village girls Inge and Eva - Village girls Mary and Heidi
# Helga von Bulow - Lieutenant Anne-Marie Kernitser
The action-packed film is a masterpiece and one not to missed by any 'Return to Castle Wolfenstein' fan.
There was some request by players to have another Christmas onedaycup again like last year, so here we are! MerlinatoR will provide a stream and will shoutcast the event. I've contacted TosspoT and he might be available to join the stream and shoutcast as well. More info on that soon. It's time to dust off those MP40's once again boys and girls!
Date: Sunday 22 December 2019 Start: 19.00 CET Format: 6v6 Map pool: Beach, Village, Ice, Frostbite, Base Format: TBD, depends on number of signups Shoutcast: TosspoT (TBD), MerlinatoR Stream link: Merl1nator on Twitch Signup: Contact Homiee via pm on Discord
The event is aiming towards getting 4 / 6 / 8 teams in total. Players looking for a team or trying to form one, I would suggest on joining up on our RTCW Discord Channel. The communications during the cup will also happen there! If we don't get enough signups, we might also draft some teams just before the event starts. American teams and players are more than welcome to sign up as well. I can't promise yet that playing on American servers will be a possibility though. We are looking into the matter, more on that during the coming weeks!
Wolfetplayer, the creator of 'RealRtCW', has released his new map entitled, 'Wulfburg', for the 'Call of Duty' engine. The mission features remakes of the classic maps from 'Return to Castle Wolfenstein' singleplayer entitled, 'Village1', 'Crypt1', and 'Boss1'. Can you survive the zombie slaughter? Download the mission and test your skills!
This is the latest map creation for 'Wolfenstein: Enemy Territory' by Devilsrighthand. Once again, we depart from the World War II genre and enter a more modern world, set in the year 1999.
April 2nd 1999 a computer hacker named Neo discovers that all life on Earth may be nothing more than an elaborate facade created by a malevolent cyber intelligence, for the purpose of placating us while our life essence is farmed to fuel the Matrix's campaign of domination in the real world. He joins like-minded Rebel warriors Morpheus and Trinity in their struggle to overthrow the Matrix.
After much hard work and determination, Kemon has finally managed to release a 'beta 1' version of his superb 'Wolfenstein: Enemy Territory' map, 'Pointe du Hoc'.
June 6, 1944: To grant safe passage for the Allied ships during D-Day a small operation is launched to disable the artillery guns of Pointe du Hoc. The Allies will attempt to gain control of the bunkers on the cliff and advance into the Hinterland where the Axis have hidden the artillery guns from Allied bombers. The Axis have to prevent the loss of this strategic part of Normandy and the artillery guns at all costs.