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Written by Wolffiles, Jan 29 2015 at 20:34

Community

= Dark Mule Skins - Weapons & Soundpack =

What does the Dark Mule Pack contain?

  • Head models have been modified, (smaller than standard and changed the texture of the hair, e.g.,  Axis hairstyles shaved heads up)
  • New models Backpack added
  • Added complete Backpack equipment
  • Added new belt models,  (belts with additional equipment, now longer for each class)
  • Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
  • Helmet models are now lower
  • Sounds of weapons and environments are changed by more than 90%
  • Chat sounds have been added and some partially altered
  • Package requires the command + set com_hunkmegs 128
  • Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems - it is preferable to read this guide because only then will the package work properly  

Screenshots

 

Dark Mule website HERE

Download the pack HERE

Dark Mule Youtube video HERE

Source - Rehhhh - via Splatterladder Forums

» read more on Wolffiles
Written by Wolffiles, Jan 20 2015 at 23:24

Community

= Return to Castle Wolfenstein =

= Vendetta 1.2 =

This mission pack is an improved version of the Vendetta 1.1, with more levels.

 

= Storyline=

The Allied Intelligence Agency has learned that the German Armed Forces are developing a new air apparatus, known as the  "Helicopter" combat prototype, which can destroy armored vehicles and infantry.

You are an agent of the resistance who has the task of locating and assassinating all important persons of the Third Reich involved in this top secret project. However, your mission becomes even more difficult as you strive to find as much evidence and documentation of the project as possible, before these deadly military prototypes take to the battlefield.

= Screenshots =

Download & installation information HERE

Yo$hik's website HERE

Source - Vicpas - via Wolffiles.de shoutbox

 

» read more on Wolffiles
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Written by RtCW4ever, Jan 18 2015 at 21:10

Community

RtCW SP Mod: Flying Saucers - 10 playables and 2 cutscenes

This mission pack is a fantastic adventure having as background the mystical flying saucers.
About Russian soldier whose name Alex Barbariskin must capture the German documentation and deliver the experimental piece of the flying saucer.

Mod download on Wolfenstein4ever.de

» read more on RtCW4ever
Written by RtCW4ever, Jan 18 2015 at 21:09

Community

Return to Castle Wolfenstein Singleplayer Venom Mod 1.5 by HEllBaron89

The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.

- New model Mg42 (ported from Wolfenstein: Enemy Territory) - I think was perfect to replace the old model mg42 of RTCW; this still a lowpoly model, but realistic. My wish is improve the ejecting shells effect of the multiplayer and W: ET, very nice and realistic, in the SP version all shells fall down like nails on the wood.. I hope it will be included in the future versions of IORTCW!

Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

Mod download on Wolfenstein4ever.de

» read more on RtCW4ever
Written by Wolffiles, Jan 14 2015 at 14:09

Community

=== Friday Night Frag - 16th of January 2015 ===

=== Fraggin' starts at 7:30pm GMT ===

Cool Squad Clan server details can be found HERE

Cool Squad website HERE

Silent Mod Anti-cheat will be running for this event

» read more on Wolffiles
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Written by RtCW4ever, Jan 08 2015 at 19:35

Community

What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.

I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.

Short changelog:
    New admin system (no more usernames and passwords that are hard to deal with)
    Mapping features
    Minor enhancements to gameplay
    Bug fixes

What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.

Mod download on Wolfenstein4ever.de

» read more on RtCW4ever
Written by RtCW4ever, Dec 31 2014 at 16:45

Community

Hyvää Uutta Vuotta!
Une Bonne Année!
Kali Chronia
Happy New Year!

Frohes Neues Jahr!
Zalig Nieuwjaar
Felice Anno Nuovo!
Szczęśliwego Nowego Roku!
Um Ano Novo Feliz
Un an nou fericit!
Íîâûì ãîäîì ïîêà !
Srečno novo leto!
Feliz Año Nuevo!
Šťastný nový rok!
Mutlu Yillar
BÚÉK! boldog új évet!

Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter

» read more on RtCW4ever
Written by RtCW4ever, Dec 31 2014 at 00:58

Community

RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr

Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.

Gametypes supported:  Single Player - New Textures - New Sounds - New Models - New Skins

Maps:  Alienka - Laborator - Laborator 2 - Cathedral - Depot

Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in  your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.

Notes: First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)

Map download, pictures and teaser on Wolfenstein4ever.de

» read more on RtCW4ever
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Written by Wolffiles, Dec 27 2014 at 17:35

Community

ET:Legacy 2.71a

After nearly three years of development, the ET: Legacy team proudly presents a Christmas present for the ET community in the form of a new game-engine and a mod. ET: Legacy is based on the source code of Wolfenstein: Enemy Territory which was released in 2010 under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.

During the past three years, the main code repository has seen more than 4,000 commits, fixing a great numbers of bugs and adding various improvements to the code. Today, the first stable release has arrived for your best enjoyment. Here is what you can expect:

ET: Legacy engine

  • an easy to run installer to get you in battle in no time.
  • an updated engine with nearly all known security issues and exploits fixed.
  • a clean, optimized code.
  • a fast, built-in minimizer.
  • better performance
  • an admin toolset in Lua, easily extensible (coming soon)

Download the new version HERE

ET:Legacy website HERE

Source - Dragon! - via Splatterladder shoutbox

» read more on Wolffiles
Written by Wolffiles, Dec 24 2014 at 10:06

Community

» read more on Wolffiles
Written by RtCW4ever, Dec 23 2014 at 23:49

Community

Vasel Koleda!
Gl

» read more on RtCW4ever
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Written by Wolffiles, Dec 23 2014 at 07:11

Community

 

New map UJE the ghetto xmas made by [UJE] Niek
 
Axis objective map. This map takes place in the ghetto in wintertime. Axis have to capture the disco spawn and escort the tank to the ganghouse. When they escorted the tank they can take objective and bring it to santa's sledge on the roof. There are several ways to get to the objective also you can take a sledge that will take you on the roof. Once you are on the roof there will go off an alarm ,that says there is an intruder on the roof. Alies have to prevent this all.
 
Axis objective:
  • Capture the dico spawn
  • build the commandpost
  • Escort the tank to the ganghouse.
  • Take objective and bring it to the Sledge
 
Allied objective:
  • Build the commandpost
  • Hold the disco spawn as long as you can
  • Defend the baricade
  • Defend the objective
 
Download or test the map here
 
» read more on Wolffiles
Written by RtCW4ever, Dec 22 2014 at 18:59

Community

New map UJE the ghetto xmas made by [UJE] Niek

Axis objective map. This map takes place in the ghetto in wintertime. Axis have to capture the disco spawn and escort the tank to the ganghouse. When they escorted the tank they can take objective and bring it to santa's sledge on the roof. There are several ways to get to the objective also you can take a sledge that will take you on the roof. Once you are on the roof there will go off an alarm ,that says there is an intruder on the roof. Alies have to prevent this all.

Axis objective:
* Capture the dico spawn
* build the commandpost
* Escort the tank to the ganghouse.
* Take objective and bring it to the Sledge

Allied objective:
* Build the commandpost
* Hold the disco spawn as long as you can
* Defend the baricade
* Defend the objective

Download and Pics on Wolfenstein4ever.de

» read more on RtCW4ever
Written by Wolffiles, Dec 20 2014 at 18:33

Community

 

ETF & {WEB} Presents the End of Year SLEIGH-A-THON!!!
 
Hosted @ ETF's Silent Server Friday December 26th, 2014 
 
/Connect et.etforever.com or by IP: 192.99.1.221:27960
Teamspeak: ts3.etforever.com
 
Event begins at:
 
12pm PST / 3pm EST / 8pm GMT
 
We hope to see you there!
 
Happy Holidays and New Year !!!
 
Source:  FlyingdutchmaN via Splatterladder forum
» read more on Wolffiles
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Written by RtCW4ever, Dec 15 2014 at 20:47

Community

Omni-Bot 0.84 for Enemy Territory has been released.

We are pleased to announce new version of Omni-Bot for ET. The most important change is that goal_save command does not save all goal properties. The benefit is smaller file size and faster initialization. The drawback is that new goals gm files cannot be opened by previous Omni-Bot versions. If you want to use the latest waypoints, you must update to 0.84. If you use NoQuarter 1.2.7, you should update too, because 0.71 interface is included in Omni-Bot 0.84.

There are also new features in the omnibot mod:
Spectator can edit waypoints and can see all players on the map.
Rendering is more reliable and uses less resources because it does not need the boost interprocess library anymore.
New cvar cg_obituary can disable "killing" messages in the console, so that important messages will not scroll out of the window.
Warm-up time can be set to 1 second. You don't have to wait 10 seconds anymore.

Changes in Omni-Bot Enemy Territory 0.84
    infected mod is supported
    === BOT ===
    Added 0.71 interface (NoQuarter 1.2.7)
    Added trigger Flag dropped
    Added new functions IsCarryingFlag, CanGrabItem, GetNearestDestination, GetAllEnemy, GetAllAlly
    Added TraceLine returns contents and surface
    Added DistanceBetween and DistanceTo parameters can be MapGoals
    Added GetGoals and QueryGoals have parameter Sort (values are none,priority,name,random)
    Added GetWaypointByGUID and GetAllWaypoints return waypoint name in result table
    Added Goto parameter can be a table of vectors
    Added HasAmmo can have 2 parameters (ammotype, amount)
    Added GetNearest,GetNearestEnemy,GetNearestAlly can search for multiple classes
    Added constants SURFACE.SLICK and SURFACE.LADDER
    Added file names in gm script error messages
    Added et_autoexec_user.gm is executed after et_autoexec.gm
    Added SetAvailableMapGoals 3rd parameter can be a table of goal expressions

read more...

» read more on RtCW4ever
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