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Written by Splatterladder-Forum, Feb 11 2015 at 21:13

Splatterladder is proud to present the first sl.cup sponsored by Splatterladder Hosting

Grab your weapons, sort your teams, get ready for som scrim action and lets make this tourney a big success for everyone.
We will offer the servers to play the matches and we will watch some of the matches live grin.gif

The 3 top placed teams will win an Enemy Territory gameserver sponsored by Splatterladder Hosting, see the details as follows.

1. price 6 months ET gameserver with 32 slots
2. price 6 months ET gameserver with 24 slots
3. price 6 months ET gameserver with 16 slots

Both the matchserver and the gameserver you can win are hosted in germany, europe.

Depending on how many teams enlist for the tournament, we will play a pre-round to find the top 8 or top 16 teams. If less than 8 teams enlist we reserve the right to cancel the tournament, but we hope this will not happen.

In the pre-round each team plays against 2 teams. Maps will be played in stopwatch mode. The Team that wins a map the shortest time earns 1 point. If no Team winds the map it counts 0.5 points for each Team.

During pre-round and elimination round each Team will choose 1 map out of the mappool.

So after the pre-round the teams with the most points earned will advance to elimination round.
In elimination round again each pair of teams will be randomly chosen by splatterladder.

But now a match is counted best of 3. that means every Team need to play 3 maps 2 times vs. another Team. One map chosen by each team and one map chosen by splatterladder. Best 4 or 8 advance to stage (semi-final or quarter-final). After the needed rounds we will have a final for 3rd and a final for 1st place.

Every Clan may enlist 1 or 2 Teams for the Tournament. We decided to limit the number of Teams per Clan to avoid having 1 big Clan winning all sponsored servers. But you dont need to be in a clan to play in the Tournament, you can also build a Team with your friends.

The Matchservers will be set up to 8 slots +1 private, so every Team has 3 players, plus 2 slot for shoutcasters. The matches will also be available on ETTV.

Every Player of every Team will need to record demo of the game so if there are any complaints during or after the match we will review the demos of the match and take necessary action. Also a screenshot after each map need to be saved by each team. If a member of a Team dont show up at the set date and time, the Team has the chance to play 2vs3 or 1vs3, if a Team dont show up the Opponent has won.

To Enlist you will need to join sl.cup on http://challonge.com/tournaments/signup/uCQ6tRxqkl.

Registration is open from today, 11th of February 2015 until the 31st of March 2015.

Pre-round matches will be played from 6th of Avril till 19th of Avril, that gives everyone the chance to find a date for the matches.
Elimination Round starts from 20th till 26th of Avril, the semi-finals from 27th till 30th of Avril, the battle for 3rd on the 1st of May and the final will be played on the 2nd of May.

If you have any questions, ask them now!

Splatterladder reserves the right to exclude Teams or Teammembers for every reason. This will not be a greencard for us but will give us the right to handle the Tournament a fair way. So to make this Tournament a as fair as possible event for each and every combatant, we will exclude every cheater from it. If one player of a Team is caught, the whole Team will be excluded. We will have zero tolerance in this case.

Since this is the first time that we arrange a Tournament, there may be many things that dont work perfect. Also we dont know if we have to plan for 4 or 40 Teams to participate. We kindly ask everyone who plays in the Tourney for their feedback during and after the event so we can improve things if we ever plan to do another one in the future.

The mappool consists of:
» read more on Splatterladder-Forum
Written by Wolffiles, Mar 24 2015 at 06:34



We're having another gaming event @ ETF during Easter Weekend!

Please join us this Easter Weekend for a frag event. We will be rounding up a lot of regulars and and ET gamers from different clans and gaming communities.

Connect from console via domain name or IP:

/connect etforever.com

Map Listing for this event is posted on the main page of our forums: www.etforever.com

Teamspeak will be live and cranking @ ts3.etforever.com

We hope to see you there!
Source: FlyingdutchmaN via SL
» read more on Wolffiles
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Written by Wolffiles, Mar 20 2015 at 01:02


= Return to Castle Wolfenstein Single Player =

= Weapons Patch =


This is a weapons patch, which has been created by Vicpas, for Return to Castle Wolfenstein SP missions, "Stalingrad" & "Iron Cross". The weapons patch includes three weapons, the Russian PPSH and the German-made MP44 and Gewehr 43 rifle.

The weapons were originally meant to be included in the final release of both mods, but were not ready in time. Thanks to Vicpas, this is no longer an issue and all these weapons can now be enjoyed in both the "Stalingrad SP" and "Iron Cross SP" adventures.

= Screenshots =

= Credits =

Vicpas would like to thank the following people:

# Alexandre for the additional Weapons 4 Mod.
# Vladimir Vovstein for his excellent RtCW SP modifications.
# Depro777 for the superb RtCW Flying Saucers SP Mod.
# The Enemy Territory team for their MG42 model.

Download the RtCW SP Weapons Patch HERE

Source - Vicpas - Gamebanana

» read more on Wolffiles
Written by RtCW4ever, Mar 16 2015 at 21:22


Can You Row This? - Enemy Territory Jump Movies by Th0sy

ET Jump Movies | Can You Row This? NoDown and Can You Row This? Airwaves_B1.
Two nice trickjump movies in excellent quality with relaxed music. Both Movies created by Th0sy, Jumps from Skepty.

ýoutube and download on wolfenstein4ever.de

» read more on RtCW4ever
Written by RtCW4ever, Mar 12 2015 at 20:14


UJE trainstation b4  - map made by  [UJE]Niek

The Allies must blow up the entrance of a large Building to get acces to the Trainstation. In the Trainstation are 2 anti tank guns ready for transport to Siwa Oasis where the axis can use it for theire fortress. Axis have to prevent the Allies for blowing up the guns.

Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.

Axis objective:
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades

download and pics on wolfenstein4ever.de

» read more on RtCW4ever
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Written by Wolffiles, Mar 10 2015 at 15:59


= RtCW Remake Mod =


The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.

= Screenshots =

Download RtCW Remake Mod Part 1 HERE

Download RtCW Remake Mod Part 2 HERE

Alternatively: Download the complete file via torrent HERE

RtCW Remake Mod on ModDB HERE

Source - Splashdamage - Vicpas


» read more on Wolffiles
Written by RtCW4ever, Mar 08 2015 at 16:41


Wolfenstein: The Old Blood is a standalone prequel to The New Order

Bethesda has announced Wolfenstein: The Old Blood, a standalone prequel to Machine Games' first-person shooter Wolfenstein: The New Order.

It's out 5th May 2015 digitally and in boxed form for PlayStation 4 and PC, and digital only for Xbox One, priced £14.99. There's no mention of PS3 and Xbox 360. You don't need Wolfenstein: The New Order to play.

Here's the set-up:    The year is 1946 and the Nazis are on the brink of winning World War 2. In an effort to turn the tide in the Allies' favour, B.J. Blazkowicz must embark on an epic, two-part mission deep within Bavaria.
    Part one of Wolfenstein: The Old Blood - Rudi Jäger and the Den of Wolves - pits B.J. Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead's compound.
    In part two - The Dark Secrets of Helga Von Schabbs - our hero's search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artefacts that threaten to unleash a dark and ancient power.
The trailer, below, shows off Wolfenstein: The Old Blood gameplay, some new weapons and enemies. Expect more from PAX East this weekend.

++++ UPDATE ++++
The Wolfenstein: The Old Blood gameplay stream has finished, but is grabbed the footage and popped it on YouTube for your viewing pleasure.

Wolfenstein - The Old Blood: Standalone-Addon angekündigt

Im Mai veröffentlicht Bethesda Softworks den Shooter Wolfenstein: The Old Blood und erzählt in diesem die Vorgeschichte zum 2014 erschienenen Wolfenstein: The New Order.

B.J. Blazkowicz im Doppelpack
Wolfenstein: The Old Blood ist ein sogenanntes Standalone-Add-on zu Wolfenstein: The New Order und kann somit auch eigenständig gespielt werden.
Die Handlung beginnt im März 1946 und setzt sich aus zwei ineinanderfließenden Geschichten zusammen, in deren Mittelpunkt erneut der US-amerikanische Soldat B.J. Blazkowicz steht.
Insgesamt werden acht Kapitel versprochen, Fans dürfen sich außerdem auf neue Geheimnisse, Feinde und natürlich auch Waffen freuen.
In "Rudi Jäger und die Höhle der Wölfe", so der Titel der ersten Mission, dringt B.J. Blazkowicz in die Burg Wolfenstein ein.
Ziel ist es, eine Akte des Regimes zu finden, die den Aufenthaltsort von General Totenkopfs Basis verraten könnte.
In dem Gemäuer bekommt Blazkowicz es allerdings mit dem ebenso gefährlichen wie wahnsinnigen Leiter eines Gefängnisses zu tun.
Die zweite Mission "Die dunklen Geheimnisse der Helga von Schabbs" führt den Protagonisten in die Stadt Wulfburg.
Dort sucht eine dem Regime untergebene Archäologin nach unheilvollen Artefakten, mit denen eine uralte Macht heraufbeschworen werden soll.
Für PC und PlayStation 4 und Xbox One
Wolfenstein: The Old Blood entsteht bei MachineGames, also demselben Studio, das auch schon für den Vorgänger zuständig war.


» read more on RtCW4ever
Written by RtCW4ever, Mar 08 2015 at 16:39


Return to Castle Wolfenstein Singleplayer Venom Mod 2.5 by HEllBaron89

Born for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.

The mod include:
    Widescreen patch 1.42c by Knightmare.
    HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
    HD textures for all weapons by OSJC and AidenDemon, modified for shader support.
    Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
    New mg42 model (ported from Wolfenstein: ET).
    Radical revision of AI for all levels.
    HD crosshairs and autoexec.cfg file for max graphic quality with better colors.
    Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 modified.
    All effects made for original game engine Id Tech 3.
    Full compatibility with other mods and iortcw.

Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)

download on wolfenstein4ever.de

» read more on RtCW4ever
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Written by RtCW4ever, Mar 08 2015 at 16:36


RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik

For correct work the game need to be patched at least version 1.32

Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.

Gametypes supported:  
Single Player - New Textures - New Sounds - New Models - New Skins

Alienka - Laborator - Laborator 2 - Cathedral - Depot

1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in  your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.

download on wolfenstein4ever.de

» read more on RtCW4ever
Written by RtCW4ever, Mar 08 2015 at 16:32


ET Movie The Flying Finn (Original Trickjumps) by sungi

Well here we are, I was supposed to make a better quality and edited movie, but I ran out of motivation after trickjumping extensively for months. I figured if I don't finish this movie now, I never will. Some FRAPS clips were laggy.

Parov Stelar - Chambermaid Groove
Crystal Method - Drown In The Now (Radio Edit)
Machinae Supremacy - Mortal Wound (Skye's Requiem)

ET 2.60b @ etjump 2.0.3
Sony Vegas Pro 11

Movie download on wolfenstein4ever.de
» read more on RtCW4ever
Written by Splatterladder-Forum, Mar 06 2015 at 17:45


The guys from TheWolfTeam has released Modernfront 0.5.0 MOD

Modernfront 0.5.0

***First Stable***


extract this archive into your wolfenstein directory!

a little NB! on windows servers, you have to use the ETDED and not ET to get lua to work!


Developers of the game: SD,ID,Activision and nerve
Etpub team for source code


Jenkins - code and gfx
Thunder - code(?lol),gfx,models and animations
Kemon - HD flags

changelog- beta to 0.5.0:

- Changed name on specops to GAF and brought in new flags

- HD flags added to geoip (thx Kemon)

- new uniforms on both teams also with some new gear

- attached vest removed

- rescaled m14 to a better size

- fixed ui fault

- added pipebomb as axis nade

- added new grenade to allied

- added new binoculars

- Lua fixed to load from folder luascripts inside modfolder

- exploit fix

- chrashfix on client attached to tank

WITH LUA:http://www.moddb.com/mods/modernfront/downloads/mf-050-with-lua

NO LUA:http://http://www.moddb.com/mods/modernfront/downloads/mf-050

Source Ray from Saints and Sinners and Thunder from TheWolfTeam
» read more on Splatterladder-Forum
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Written by Wolffiles, Mar 06 2015 at 13:56


= Return to Castle Wolfenstein - Single-player Mission =

= Horrors of Hell =


= Storyline =

The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.

You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.

Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.

= Screenshots =

= Credits =

Ronboy would like to thanks the following people:

# Yo$hik - for mapping help, levelshots and testing

# Vicpas - for mapping help and testing

# Titeuf-85 - for the colored icons

# CZR - for the custom blood textures

# Kat - for mapping help and testing

# Depro777 - for the Russian soldier skins, some models and testing

# Shurr, Horst and SSF Sage - for map testing

Download RtCW SP Horrors of Hell HERE

Ronboy's website HERE

Source - Vicpas - via Wolffiles shoutbox

» read more on Wolffiles
Written by Wolffiles, Mar 03 2015 at 15:01


= Return to Castle Wolfenstein Cooperative Mod =

= Castle Wotan =


This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.

= Storyline =

The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.

= What's New =

# New and improved textures

# New Axis AI added

# New respawning weapons and ammo in 3 locations

= Screenshots =

= Map Convertion Story =

This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:

"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.

The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*

= Thanks to =

{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:

# Flipmode for creating the excellent RtCW SP mission

# The RtCW Cooperative Devteam

# SSF Sage for his excellent RtCW Coop Conversion tutorial

# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod

Download the new map HERE

RtCW Cooperative website HERE

SSF Sage's RtCW Cooperative conversion tutorial HERE

Wolf Euro Brigade website HERE


» read more on Wolffiles
Written by Splatterladder-Forum, Feb 26 2015 at 17:42

Hi folks,
tomorrow, 26th feb., all our services will be down for server maintenance.
(This includes wolffiles.de and etkey.org)

"Ken Thompson (sitting) and Dennis Ritchie at PDP-11 (2876612463)" by Peter Hamer - Ken Thompson (sitting)-&-Dennis Ritchie at PDP-11Uploaded by Magnus Manske. Licensed under CC BY-SA 2.0 via Wikimedia Commons -
http ://commons.wikimedia.org/wiki/File:Ken_Thompson_(sitting)_and_Dennis_Ritchie_at_PDP-11_(2876612463).jpg#mediaviewer/File:Ken_Thompson_(sitting)_and_Dennis_Ritchie_at_PDP-11_(2876612463).jpg

Hopefully the downtime will only be short (keep the finger crossed)
» read more on Splatterladder-Forum
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Written by Wolffiles, Feb 27 2015 at 00:23


= Return to Castle Wolfenstein Cooperative Mod =

= Version 1.0.1 =


I’m a bit late with the news, but rtcwcoop 1.0.1 is released, it fixes following bugs:

  • no more crashes when setting pmove_fixed 1
  • warmup can be disabled again
  • password protection works now when you create a server through the menu
  • you are now warned which pk3′s you are missing
  • now you see the name of the master server in the server menu, instead of ‘internet1′
  • KP_NUMLOCK can now be used as a key to bind to
  • some AI related crashes shouldn’t happen anymore


  • g_spawnInvul
  • g_sharedlives : bonus life
  • toggle sv_pure in create server menu
  • g_usepassword is removed and now only g_needpass works
  • +vstr like osp

How to install:

Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.

In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.

"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.

Download the new RtCW Coop version HERE

Source - RtCW Coop Website - Fretn

» read more on Wolffiles
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